#ifndef __pbsplash_h__ #define __pbsplash_h__ #define MM_TO_PX(dpi, mm) (dpi / 25.4) * (mm) struct col { union { unsigned int rgba; struct { unsigned char r, g, b, a; }; }; }; struct dpi_info { long dpi; int pixels_per_milli; float logo_size_px; int logo_size_max_mm; }; typedef struct NSVGimage NSVGimage; #define MAX_FRAMES 16 struct image_info { char *path[MAX_FRAMES]; NSVGimage *image[MAX_FRAMES]; int num_frames; float width; float height; float x; float y; }; void draw_svg(NSVGimage *image, int x, int y, int w, int h); void animate_frame(int frame, int w, int y_off, long dpi, struct image_info *images); #endif