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https://git.sr.ht/~calebccff/pbsplash
synced 2026-01-12 12:38:41 -09:00
support newlines + automatic line splitting
This commit is contained in:
parent
5780f60199
commit
3c25e1ba44
3 changed files with 62 additions and 21 deletions
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@ -2970,6 +2970,10 @@ NSVGshape** nsvgGetTextShapes(NSVGimage* image, char* text, int textLen)
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// make list of paths representing glyphs to render
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for (i = 0; i < textLen; i++)
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{
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if (text[i] == ' ' || text[i] == '\n') {
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ret[i] = NULL;
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continue;
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}
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for (shape = image->shapes; shape != NULL; shape = shape->next) {
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if (!(shape->flags & NSVG_FLAGS_VISIBLE))
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continue;
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@ -1372,6 +1372,13 @@ void nsvgRasterizeText(NSVGrasterizer* r,
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NSVGcachedPaint cache;
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NSVGshape **shapes = nsvgGetTextShapes(font, text, strlen(text));
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int i = 0, j = 0, textLen = strlen(text);
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int fontHeight = (font->fontAscent - font->fontDescent) * scale;
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int xStart = tx;
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int charWidth = font->defaultHorizAdv * scale;
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// Hack because for some reason this has Y increase UP and we
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// need to go DOWN every line
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ty = ty + h - fontHeight;
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r->bitmap = dst;
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r->width = w;
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@ -1391,10 +1398,16 @@ void nsvgRasterizeText(NSVGrasterizer* r,
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}
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for (i = 0; i < textLen; i++) {
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if (text[i] == '\n') {
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ty -= fontHeight;
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// No clue why this is needed
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tx = xStart - charWidth;
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continue;
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}
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shape = shapes[i];
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if (!shape) {
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if (text[i] == ' ')
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tx += font->defaultHorizAdv * scale;
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tx += charWidth;
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continue;
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}
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if (!(shape->flags & NSVG_FLAGS_VISIBLE))
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@ -1,3 +1,4 @@
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <signal.h>
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@ -36,6 +37,8 @@ volatile sig_atomic_t terminate = 0;
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bool debug = false;
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struct col background_color = { .r = 0, .g = 0, .b = 0, .a = 255 };
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static int screenWidth, screenHeight;
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#define LOG(fmt, ...) \
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do { \
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if (debug) \
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@ -151,21 +154,39 @@ static void draw_text(NSVGimage *font, char *text, int x, int y, int width,
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* Get the dimensions of a string in pixels.
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* based on the font size and the font SVG file.
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*/
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static void getTextDimensions(NSVGimage *font, char *text, float scale,
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static char* getTextDimensions(NSVGimage *font, char *text, float scale,
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int *width, int *height)
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{
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int i = 0;
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int i;
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int fontHeight = (font->fontAscent - font->fontDescent) * scale;
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int maxWidth = 0;
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char *out_text = malloc(strlen(text));
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if (text == NULL)
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return text;
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*width = 0;
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// The height is simply the height of the font * the scale factor
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*height = (font->fontAscent - font->fontDescent) * scale;
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if (text == NULL)
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return;
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*height = fontHeight;
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NSVGshape **shapes = nsvgGetTextShapes(font, text, strlen(text));
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// Iterate over every glyph in the string to get the total width
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for (i = 0; i < strlen(text); i++) {
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for (i = 0; text[i] != '\0'; i++) {
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NSVGshape *shape = shapes[i];
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out_text[i] = text[i];
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if (*width > screenWidth * 0.95) {
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while (out_text[i] != ' ' && i > 0)
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i--;
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out_text[i] = '\n';
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}
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if (out_text[i] == '\n') {
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*height += fontHeight;
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maxWidth = *width > maxWidth ? *width : maxWidth;
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*width = 0;
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continue;
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}
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if (shape) {
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*width += (float)shapes[i]->horizAdvX * scale + 0.5;
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} else {
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@ -173,7 +194,10 @@ static void getTextDimensions(NSVGimage *font, char *text, float scale,
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}
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}
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*width = *width > maxWidth ? *width : maxWidth;
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free(shapes);
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return out_text;
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}
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int main(int argc, char **argv)
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@ -261,22 +285,22 @@ int main(int argc, char **argv)
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return rc;
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}
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int w = (int)tfb_screen_width();
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int h = (int)tfb_screen_height();
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screenWidth = (int)tfb_screen_width();
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screenHeight = (int)tfb_screen_height();
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int w_mm = tfb_screen_width_mm();
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int h_mm = tfb_screen_height_mm();
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// If DPI is specified on cmdline then calculate display size from it
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// otherwise calculate the dpi based on the display size.
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if (dpi > 0) {
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w_mm = w / (float)dpi * 25.4;
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h_mm = h / (float)dpi * 25.4;
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w_mm = screenWidth / (float)dpi * 25.4;
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h_mm = screenHeight / (float)dpi * 25.4;
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} else {
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dpi = (float)w / (float)w_mm * 25.4;
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dpi = (float)screenWidth / (float)w_mm * 25.4;
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}
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int pixels_per_milli = (float)w / (float)w_mm;
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int pixels_per_milli = (float)screenWidth / (float)w_mm;
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float logo_size_px = (float)(w < h ? w : h) * 0.75f;
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float logo_size_px = (float)(screenWidth < screenHeight ? screenWidth : screenHeight) * 0.75f;
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if (w_mm > 0 && h_mm > 0) {
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if (w_mm < h_mm) {
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if (w_mm > (float)LOGO_SIZE_MAX_MM * 1.2f)
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@ -289,7 +313,7 @@ int main(int argc, char **argv)
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}
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}
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LOG("%dx%d @ %dx%dmm, dpi=%ld, logo_size_px=%f\n", w, h, w_mm, h_mm,
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LOG("%dx%d @ %dx%dmm, dpi=%ld, logo_size_px=%f\n", screenWidth, screenHeight, w_mm, h_mm,
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dpi, logo_size_px);
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image = nsvgParseFromFile(splash_image, "", logo_size_px);
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@ -304,8 +328,8 @@ int main(int argc, char **argv)
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(image->width > image->height ? image->width : image->height);
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int image_w = image->width * sz + 0.5;
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int image_h = image->height * sz + 0.5;
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float x = (float)w / 2;
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float y = (float)h / 2;
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float x = (float)screenWidth / 2;
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float y = (float)screenHeight / 2;
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// Center the image
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x -= image_w * 0.5f;
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y -= image_h * 0.5f;
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@ -328,11 +352,11 @@ int main(int argc, char **argv)
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float fontsz = ((float)font_size * PT_TO_MM) /
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(font->fontAscent - font->fontDescent) *
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pixels_per_milli;
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getTextDimensions(font, message, fontsz, &textWidth,
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LOG("Fontsz: %f\n", fontsz);
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message = getTextDimensions(font, message, fontsz, &textWidth,
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&textHeight);
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int tx = w / 2.f - textWidth / 2.f;
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int tx = screenWidth / 2.f - textWidth / 2.f;
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int ty = y + image_h + textHeight * 0.5f + MM_TO_PX(dpi, 2);
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draw_text(font, message, tx, ty, textWidth, textHeight, fontsz,
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@ -345,7 +369,7 @@ int main(int argc, char **argv)
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int frame = 0;
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int tty = open(active_tty, O_RDWR);
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while (!terminate) {
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animate_frame(frame++, w, h, dpi);
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animate_frame(frame++, screenWidth, screenHeight, dpi);
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tfb_flush_fb();
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}
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