nanosvg: font fixes

Signed-off-by: Caleb Connolly <caleb.connolly@linaro.org>
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Caleb Connolly 2023-11-21 05:36:49 +00:00
parent 42f442d08c
commit 0b0de8faf4
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@ -28,143 +28,12 @@
*/ */
#include <stdio.h> #include <stdio.h>
// NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of
// cubic bezier shapes.
//
// The library suits well for anything from rendering scalable icons in your editor application to
// prototyping a game.
//
// NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create
// a pull request!
//
// The shapes in the SVG images are transformed by the viewBox and converted to specified units.
// That is, you should get the same looking data as your designed in your favorite app.
//
// NanoSVG can return the paths in few different units. For example if you want to render an image,
// you may choose to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you
// may want to use millimeters.
//
// The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'.
// DPI (dots-per-inch) controls how the unit conversion is done.
//
// If you don't know or care about the units stuff, "px" and 96 should get you going.
/* Example Usage:
// Load SVG
NSVGimage* image;
image = nsvgParseFromFile("test.svg", "px", 96);
printf("size: %f x %f\n", image->width, image->height);
// Use...
for (NSVGshape *shape = image->shapes; shape != NULL; shape = shape->next) {
for (NSVGpath *path = shape->paths; path != NULL; path = path->next) {
for (int i = 0; i < path->npts-1; i += 3) {
float* p = &path->pts[i*2];
drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]);
}
}
}
// Delete
nsvgDelete(image);
*/
#define NSVG_MAX_UNICODE_LEN 32
enum NSVGpaintType {
NSVG_PAINT_NONE = 0,
NSVG_PAINT_COLOR = 1,
NSVG_PAINT_LINEAR_GRADIENT = 2,
NSVG_PAINT_RADIAL_GRADIENT = 3
};
enum NSVGspreadType { NSVG_SPREAD_PAD = 0, NSVG_SPREAD_REFLECT = 1, NSVG_SPREAD_REPEAT = 2 };
enum NSVGlineJoin { NSVG_JOIN_MITER = 0, NSVG_JOIN_ROUND = 1, NSVG_JOIN_BEVEL = 2 };
enum NSVGlineCap { NSVG_CAP_BUTT = 0, NSVG_CAP_ROUND = 1, NSVG_CAP_SQUARE = 2 };
enum NSVGfillRule { NSVG_FILLRULE_NONZERO = 0, NSVG_FILLRULE_EVENODD = 1 };
enum NSVGflags { NSVG_FLAGS_VISIBLE = 0x01 };
typedef struct NSVGgradientStop {
unsigned int color;
float offset;
} NSVGgradientStop;
typedef struct NSVGgradient {
float xform[6];
char spread;
float fx, fy;
int nstops;
NSVGgradientStop stops[1];
} NSVGgradient;
typedef struct NSVGpaint {
char type;
union {
unsigned int color;
NSVGgradient *gradient;
};
} NSVGpaint;
typedef struct NSVGpath {
float *pts; // Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ...
int npts; // Total number of bezier points.
char closed; // Flag indicating if shapes should be treated as closed.
float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy].
struct NSVGpath *next; // Pointer to next path, or NULL if last element.
} NSVGpath;
typedef struct NSVGshape {
char id[64]; // Optional 'id' attr of the shape or its group
NSVGpaint fill; // Fill paint
NSVGpaint stroke; // Stroke paint
float opacity; // Opacity of the shape.
float strokeWidth; // Stroke width (scaled).
float strokeDashOffset; // Stroke dash offset (scaled).
float strokeDashArray[8]; // Stroke dash array (scaled).
char strokeDashCount; // Number of dash values in dash array.
char strokeLineJoin; // Stroke join type.
char strokeLineCap; // Stroke cap type.
float miterLimit; // Miter limit
char fillRule; // Fill rule, see NSVGfillRule.
unsigned char flags; // Logical or of NSVG_FLAGS_* flags
float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy].
char unicode[NSVG_MAX_UNICODE_LEN]; // Unicode character code.
int horizAdvX; // Horizontal distance to advance after rendering glyph.
NSVGpath *paths; // Linked list of paths in the image.
struct NSVGshape *next; // Pointer to next shape, or NULL if last element.
} NSVGshape;
typedef struct NSVGimage {
float width; // Width of the image.
float height; // Height of the image.
int fontAscent;
int fontDescent;
int defaultHorizAdv;
NSVGshape *shapes; // Linked list of shapes in the image.
} NSVGimage;
// Parses SVG file from a file, returns SVG image as paths.
NSVGimage *nsvgParseFromFile(const char *filename, const char *units, float dpi);
// Parses SVG file from a null terminated string, returns SVG image as paths.
// Important note: changes the string.
NSVGimage *nsvgParse(char *input, const char *units, float dpi);
// Duplicates a path.
NSVGpath *nsvgDuplicatePath(NSVGpath *p);
// Deletes an image.
void nsvgDelete(NSVGimage *image);
NSVGshape **nsvgGetTextShapes(const NSVGimage *image, const char *text, int textLen);
#include <math.h> #include <math.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include "nanosvg.h"
#define NSVG_PI (3.14159265358979323846264338327f) #define NSVG_PI (3.14159265358979323846264338327f)
#define NSVG_KAPPA90 \ #define NSVG_KAPPA90 \
(0.5522847493f) // Length proportional to radius of a cubic bezier handle for 90deg arcs. (0.5522847493f) // Length proportional to radius of a cubic bezier handle for 90deg arcs.
@ -1964,10 +1833,17 @@ static void nsvg__parseAttribs(NSVGparser *p, const char **attr)
p->image->fontDescent = strtol(attr[i + 1], &end, 10); p->image->fontDescent = strtol(attr[i + 1], &end, 10);
if (end == attr[i + 1]) if (end == attr[i + 1])
p->image->fontDescent = 0; p->image->fontDescent = 0;
} else if (strcmp(attr[i], "units-per-em") == 0) {
p->image->fontUnitsPerEm = strtol(attr[i + 1], &end, 10);
if (end == attr[i + 1])
p->image->fontUnitsPerEm = 2048;
} else { } else {
nsvg__parseAttr(p, attr[i], attr[i + 1]); nsvg__parseAttr(p, attr[i], attr[i + 1]);
} }
} }
if (p->image->fontAscent && p->image->fontDescent)
p->image->fontHeight = (p->image->fontAscent - p->image->fontDescent) / (float)p->image->fontUnitsPerEm * 2048;
} }
static int nsvg__getArgsPerElement(char cmd) static int nsvg__getArgsPerElement(char cmd)
@ -3265,68 +3141,6 @@ void nsvgDelete(NSVGimage *image)
free(image); free(image);
} }
/*
* Copyright (c) 2013-14 Mikko Mononen memon@inside.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*
* The polygon rasterization is heavily based on stb_truetype rasterizer
* by Sean Barrett - http://nothings.org/
*
*/
typedef struct NSVGrasterizer NSVGrasterizer;
/* Example Usage:
// Load SVG
NSVGimage* image;
image = nsvgParseFromFile("test.svg", "px", 96);
// Create rasterizer (can be used to render multiple images).
struct NSVGrasterizer* rast = nsvgCreateRasterizer();
// Allocate memory for image
unsigned char* img = malloc(w*h*4);
// Rasterize
nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4);
*/
// Allocated rasterizer context.
NSVGrasterizer *nsvgCreateRasterizer();
// Rasterizes SVG image, returns RGBA image (non-premultiplied alpha)
// r - pointer to rasterizer context
// image - pointer to image to rasterize
// tx,ty - image offset (applied after scaling)
// scale - image scale
// dst - pointer to destination image data, 4 bytes per pixel (RGBA)
// w - width of the image to render
// h - height of the image to render
// stride - number of bytes per scaleline in the destination buffer
void nsvgRasterize(NSVGrasterizer *r, NSVGimage *image, float tx, float ty, float scale,
unsigned char *dst, int w, int h, int stride);
// Deletes rasterizer context.
void nsvgDeleteRasterizer(NSVGrasterizer *);
void nsvgRasterizeText(NSVGrasterizer *r, const NSVGimage *font, float tx, float ty, float scale,
unsigned char *dst, int w, int h, int stride, const char *text);
#include <math.h>
#define NSVG__SUBSAMPLES 5 #define NSVG__SUBSAMPLES 5
#define NSVG__FIXSHIFT 10 #define NSVG__FIXSHIFT 10
#define NSVG__FIX (1 << NSVG__FIXSHIFT) #define NSVG__FIX (1 << NSVG__FIXSHIFT)
@ -4705,7 +4519,8 @@ void nsvgRasterizeText(NSVGrasterizer *r, const NSVGimage *font, float tx, float
NSVGcachedPaint cache; NSVGcachedPaint cache;
NSVGshape **shapes = nsvgGetTextShapes(font, text, strlen(text)); NSVGshape **shapes = nsvgGetTextShapes(font, text, strlen(text));
int i = 0, j = 0, textLen = strlen(text); int i = 0, j = 0, textLen = strlen(text);
int fontHeight = (font->fontAscent - font->fontDescent) * scale; //int fontHeight = (font->fontAscent - font->fontDescent) * scale;
int fontHeight = font->fontHeight * scale;
int xStart = tx; int xStart = tx;
int charWidth = font->defaultHorizAdv * scale; int charWidth = font->defaultHorizAdv * scale;
@ -4746,8 +4561,13 @@ void nsvgRasterizeText(NSVGrasterizer *r, const NSVGimage *font, float tx, float
if (!(shape->flags & NSVG_FLAGS_VISIBLE)) if (!(shape->flags & NSVG_FLAGS_VISIBLE))
continue; continue;
if (i == 0 && strcmp(shape->id, "OpenSansRegular") == 0) /* FIXME: specific fonts need stupid offsets */
tx = xStart - charWidth; if (i == 0) {
if (strcmp(shape->id, "OpenSansRegular") == 0)
tx = xStart - charWidth / 2.f;
else if (strcmp(shape->id, "Iosevka-Term") == 0)
tx = xStart + charWidth;
}
if (shape->fill.type != NSVG_PAINT_NONE) { if (shape->fill.type != NSVG_PAINT_NONE) {
nsvg__resetPool(r); nsvg__resetPool(r);