function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; } var assert = _interopDefault(require('assert')); var require$$0 = _interopDefault(require('path')); var fs = _interopDefault(require('fs')); var util = _interopDefault(require('util')); var events = _interopDefault(require('events')); // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var pathModule = require$$0; var isWindows$1 = process.platform === 'win32'; var fs$4 = fs; // JavaScript implementation of realpath, ported from node pre-v6 var DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG); function rethrow() { // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and // is fairly slow to generate. var callback; if (DEBUG) { var backtrace = new Error; callback = debugCallback; } else callback = missingCallback; return callback; function debugCallback(err) { if (err) { backtrace.message = err.message; err = backtrace; missingCallback(err); } } function missingCallback(err) { if (err) { if (process.throwDeprecation) throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs else if (!process.noDeprecation) { var msg = 'fs: missing callback ' + (err.stack || err.message); if (process.traceDeprecation) console.trace(msg); else console.error(msg); } } } } function maybeCallback(cb) { return typeof cb === 'function' ? cb : rethrow(); } // Regexp that finds the next partion of a (partial) path // result is [base_with_slash, base], e.g. ['somedir/', 'somedir'] if (isWindows$1) { var nextPartRe = /(.*?)(?:[\/\\]+|$)/g; } else { var nextPartRe = /(.*?)(?:[\/]+|$)/g; } // Regex to find the device root, including trailing slash. E.g. 'c:\\'. if (isWindows$1) { var splitRootRe = /^(?:[a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/][^\\\/]+)?[\\\/]*/; } else { var splitRootRe = /^[\/]*/; } var realpathSync$1 = function realpathSync(p, cache) { // make p is absolute p = pathModule.resolve(p); if (cache && Object.prototype.hasOwnProperty.call(cache, p)) { return cache[p]; } var original = p, seenLinks = {}, knownHard = {}; // current character position in p var pos; // the partial path so far, including a trailing slash if any var current; // the partial path without a trailing slash (except when pointing at a root) var base; // the partial path scanned in the previous round, with slash var previous; start(); function start() { // Skip over roots var m = splitRootRe.exec(p); pos = m[0].length; current = m[0]; base = m[0]; previous = ''; // On windows, check that the root exists. On unix there is no need. if (isWindows$1 && !knownHard[base]) { fs$4.lstatSync(base); knownHard[base] = true; } } // walk down the path, swapping out linked pathparts for their real // values // NB: p.length changes. while (pos < p.length) { // find the next part nextPartRe.lastIndex = pos; var result = nextPartRe.exec(p); previous = current; current += result[0]; base = previous + result[1]; pos = nextPartRe.lastIndex; // continue if not a symlink if (knownHard[base] || (cache && cache[base] === base)) { continue; } var resolvedLink; if (cache && Object.prototype.hasOwnProperty.call(cache, base)) { // some known symbolic link. no need to stat again. resolvedLink = cache[base]; } else { var stat = fs$4.lstatSync(base); if (!stat.isSymbolicLink()) { knownHard[base] = true; if (cache) cache[base] = base; continue; } // read the link if it wasn't read before // dev/ino always return 0 on windows, so skip the check. var linkTarget = null; if (!isWindows$1) { var id = stat.dev.toString(32) + ':' + stat.ino.toString(32); if (seenLinks.hasOwnProperty(id)) { linkTarget = seenLinks[id]; } } if (linkTarget === null) { fs$4.statSync(base); linkTarget = fs$4.readlinkSync(base); } resolvedLink = pathModule.resolve(previous, linkTarget); // track this, if given a cache. if (cache) cache[base] = resolvedLink; if (!isWindows$1) seenLinks[id] = linkTarget; } // resolve the link, then start over p = pathModule.resolve(resolvedLink, p.slice(pos)); start(); } if (cache) cache[original] = p; return p; }; var realpath$1 = function realpath(p, cache, cb) { if (typeof cb !== 'function') { cb = maybeCallback(cache); cache = null; } // make p is absolute p = pathModule.resolve(p); if (cache && Object.prototype.hasOwnProperty.call(cache, p)) { return process.nextTick(cb.bind(null, null, cache[p])); } var original = p, seenLinks = {}, knownHard = {}; // current character position in p var pos; // the partial path so far, including a trailing slash if any var current; // the partial path without a trailing slash (except when pointing at a root) var base; // the partial path scanned in the previous round, with slash var previous; start(); function start() { // Skip over roots var m = splitRootRe.exec(p); pos = m[0].length; current = m[0]; base = m[0]; previous = ''; // On windows, check that the root exists. On unix there is no need. if (isWindows$1 && !knownHard[base]) { fs$4.lstat(base, function(err) { if (err) return cb(err); knownHard[base] = true; LOOP(); }); } else { process.nextTick(LOOP); } } // walk down the path, swapping out linked pathparts for their real // values function LOOP() { // stop if scanned past end of path if (pos >= p.length) { if (cache) cache[original] = p; return cb(null, p); } // find the next part nextPartRe.lastIndex = pos; var result = nextPartRe.exec(p); previous = current; current += result[0]; base = previous + result[1]; pos = nextPartRe.lastIndex; // continue if not a symlink if (knownHard[base] || (cache && cache[base] === base)) { return process.nextTick(LOOP); } if (cache && Object.prototype.hasOwnProperty.call(cache, base)) { // known symbolic link. no need to stat again. return gotResolvedLink(cache[base]); } return fs$4.lstat(base, gotStat); } function gotStat(err, stat) { if (err) return cb(err); // if not a symlink, skip to the next path part if (!stat.isSymbolicLink()) { knownHard[base] = true; if (cache) cache[base] = base; return process.nextTick(LOOP); } // stat & read the link if not read before // call gotTarget as soon as the link target is known // dev/ino always return 0 on windows, so skip the check. if (!isWindows$1) { var id = stat.dev.toString(32) + ':' + stat.ino.toString(32); if (seenLinks.hasOwnProperty(id)) { return gotTarget(null, seenLinks[id], base); } } fs$4.stat(base, function(err) { if (err) return cb(err); fs$4.readlink(base, function(err, target) { if (!isWindows$1) seenLinks[id] = target; gotTarget(err, target); }); }); } function gotTarget(err, target, base) { if (err) return cb(err); var resolvedLink = pathModule.resolve(previous, target); if (cache) cache[base] = resolvedLink; gotResolvedLink(resolvedLink); } function gotResolvedLink(resolvedLink) { // resolve the link, then start over p = pathModule.resolve(resolvedLink, p.slice(pos)); start(); } }; var old$1 = { realpathSync: realpathSync$1, realpath: realpath$1 }; var index = realpath; realpath.realpath = realpath; realpath.sync = realpathSync; realpath.realpathSync = realpathSync; realpath.monkeypatch = monkeypatch; realpath.unmonkeypatch = unmonkeypatch; var fs$3 = fs; var origRealpath = fs$3.realpath; var origRealpathSync = fs$3.realpathSync; var version = process.version; var ok = /^v[0-5]\./.test(version); var old = old$1; function newError (er) { return er && er.syscall === 'realpath' && ( er.code === 'ELOOP' || er.code === 'ENOMEM' || er.code === 'ENAMETOOLONG' ) } function realpath (p, cache, cb) { if (ok) { return origRealpath(p, cache, cb) } if (typeof cache === 'function') { cb = cache; cache = null; } origRealpath(p, cache, function (er, result) { if (newError(er)) { old.realpath(p, cache, cb); } else { cb(er, result); } }); } function realpathSync (p, cache) { if (ok) { return origRealpathSync(p, cache) } try { return origRealpathSync(p, cache) } catch (er) { if (newError(er)) { return old.realpathSync(p, cache) } else { throw er } } } function monkeypatch () { fs$3.realpath = realpath; fs$3.realpathSync = realpathSync; } function unmonkeypatch () { fs$3.realpath = origRealpath; fs$3.realpathSync = origRealpathSync; } var index$4 = function (xs, fn) { var res = []; for (var i = 0; i < xs.length; i++) { var x = fn(xs[i], i); if (isArray(x)) res.push.apply(res, x); else res.push(x); } return res; }; var isArray = Array.isArray || function (xs) { return Object.prototype.toString.call(xs) === '[object Array]'; }; var index$6 = balanced$1; function balanced$1(a, b, str) { if (a instanceof RegExp) a = maybeMatch(a, str); if (b instanceof RegExp) b = maybeMatch(b, str); var r = range(a, b, str); return r && { start: r[0], end: r[1], pre: str.slice(0, r[0]), body: str.slice(r[0] + a.length, r[1]), post: str.slice(r[1] + b.length) }; } function maybeMatch(reg, str) { var m = str.match(reg); return m ? m[0] : null; } balanced$1.range = range; function range(a, b, str) { var begs, beg, left, right, result; var ai = str.indexOf(a); var bi = str.indexOf(b, ai + 1); var i = ai; if (ai >= 0 && bi > 0) { begs = []; left = str.length; while (i >= 0 && !result) { if (i == ai) { begs.push(i); ai = str.indexOf(a, i + 1); } else if (begs.length == 1) { result = [ begs.pop(), bi ]; } else { beg = begs.pop(); if (beg < left) { left = beg; right = bi; } bi = str.indexOf(b, i + 1); } i = ai < bi && ai >= 0 ? ai : bi; } if (begs.length) { result = [ left, right ]; } } return result; } var concatMap = index$4; var balanced = index$6; var index$2 = expandTop; var escSlash = '\0SLASH'+Math.random()+'\0'; var escOpen = '\0OPEN'+Math.random()+'\0'; var escClose = '\0CLOSE'+Math.random()+'\0'; var escComma = '\0COMMA'+Math.random()+'\0'; var escPeriod = '\0PERIOD'+Math.random()+'\0'; function numeric(str) { return parseInt(str, 10) == str ? parseInt(str, 10) : str.charCodeAt(0); } function escapeBraces(str) { return str.split('\\\\').join(escSlash) .split('\\{').join(escOpen) .split('\\}').join(escClose) .split('\\,').join(escComma) .split('\\.').join(escPeriod); } function unescapeBraces(str) { return str.split(escSlash).join('\\') .split(escOpen).join('{') .split(escClose).join('}') .split(escComma).join(',') .split(escPeriod).join('.'); } // Basically just str.split(","), but handling cases // where we have nested braced sections, which should be // treated as individual members, like {a,{b,c},d} function parseCommaParts(str) { if (!str) return ['']; var parts = []; var m = balanced('{', '}', str); if (!m) return str.split(','); var pre = m.pre; var body = m.body; var post = m.post; var p = pre.split(','); p[p.length-1] += '{' + body + '}'; var postParts = parseCommaParts(post); if (post.length) { p[p.length-1] += postParts.shift(); p.push.apply(p, postParts); } parts.push.apply(parts, p); return parts; } function expandTop(str) { if (!str) return []; // I don't know why Bash 4.3 does this, but it does. // Anything starting with {} will have the first two bytes preserved // but *only* at the top level, so {},a}b will not expand to anything, // but a{},b}c will be expanded to [a}c,abc]. // One could argue that this is a bug in Bash, but since the goal of // this module is to match Bash's rules, we escape a leading {} if (str.substr(0, 2) === '{}') { str = '\\{\\}' + str.substr(2); } return expand$1(escapeBraces(str), true).map(unescapeBraces); } function embrace(str) { return '{' + str + '}'; } function isPadded(el) { return /^-?0\d/.test(el); } function lte(i, y) { return i <= y; } function gte(i, y) { return i >= y; } function expand$1(str, isTop) { var expansions = []; var m = balanced('{', '}', str); if (!m || /\$$/.test(m.pre)) return [str]; var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body); var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body); var isSequence = isNumericSequence || isAlphaSequence; var isOptions = /^(.*,)+(.+)?$/.test(m.body); if (!isSequence && !isOptions) { // {a},b} if (m.post.match(/,.*\}/)) { str = m.pre + '{' + m.body + escClose + m.post; return expand$1(str); } return [str]; } var n; if (isSequence) { n = m.body.split(/\.\./); } else { n = parseCommaParts(m.body); if (n.length === 1) { // x{{a,b}}y ==> x{a}y x{b}y n = expand$1(n[0], false).map(embrace); if (n.length === 1) { var post = m.post.length ? expand$1(m.post, false) : ['']; return post.map(function(p) { return m.pre + n[0] + p; }); } } } // at this point, n is the parts, and we know it's not a comma set // with a single entry. // no need to expand pre, since it is guaranteed to be free of brace-sets var pre = m.pre; var post = m.post.length ? expand$1(m.post, false) : ['']; var N; if (isSequence) { var x = numeric(n[0]); var y = numeric(n[1]); var width = Math.max(n[0].length, n[1].length); var incr = n.length == 3 ? Math.abs(numeric(n[2])) : 1; var test = lte; var reverse = y < x; if (reverse) { incr *= -1; test = gte; } var pad = n.some(isPadded); N = []; for (var i = x; test(i, y); i += incr) { var c; if (isAlphaSequence) { c = String.fromCharCode(i); if (c === '\\') c = ''; } else { c = String(i); if (pad) { var need = width - c.length; if (need > 0) { var z = new Array(need + 1).join('0'); if (i < 0) c = '-' + z + c.slice(1); else c = z + c; } } } N.push(c); } } else { N = concatMap(n, function(el) { return expand$1(el, false) }); } for (var j = 0; j < N.length; j++) { for (var k = 0; k < post.length; k++) { var expansion = pre + N[j] + post[k]; if (!isTop || isSequence || expansion) expansions.push(expansion); } } return expansions; } var minimatch_1 = minimatch$1; minimatch$1.Minimatch = Minimatch$1; var path$2 = { sep: '/' }; try { path$2 = require$$0; } catch (er) {} var GLOBSTAR = minimatch$1.GLOBSTAR = Minimatch$1.GLOBSTAR = {}; var expand = index$2; var plTypes = { '!': { open: '(?:(?!(?:', close: '))[^/]*?)'}, '?': { open: '(?:', close: ')?' }, '+': { open: '(?:', close: ')+' }, '*': { open: '(?:', close: ')*' }, '@': { open: '(?:', close: ')' } }; // any single thing other than / // don't need to escape / when using new RegExp() var qmark = '[^/]'; // * => any number of characters var star = qmark + '*?'; // ** when dots are allowed. Anything goes, except .. and . // not (^ or / followed by one or two dots followed by $ or /), // followed by anything, any number of times. var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?'; // not a ^ or / followed by a dot, // followed by anything, any number of times. var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?'; // characters that need to be escaped in RegExp. var reSpecials = charSet('().*{}+?[]^$\\!'); // "abc" -> { a:true, b:true, c:true } function charSet (s) { return s.split('').reduce(function (set, c) { set[c] = true; return set }, {}) } // normalizes slashes. var slashSplit = /\/+/; minimatch$1.filter = filter; function filter (pattern, options) { options = options || {}; return function (p, i, list) { return minimatch$1(p, pattern, options) } } function ext (a, b) { a = a || {}; b = b || {}; var t = {}; Object.keys(b).forEach(function (k) { t[k] = b[k]; }); Object.keys(a).forEach(function (k) { t[k] = a[k]; }); return t } minimatch$1.defaults = function (def) { if (!def || !Object.keys(def).length) return minimatch$1 var orig = minimatch$1; var m = function minimatch (p, pattern, options) { return orig.minimatch(p, pattern, ext(def, options)) }; m.Minimatch = function Minimatch (pattern, options) { return new orig.Minimatch(pattern, ext(def, options)) }; return m }; Minimatch$1.defaults = function (def) { if (!def || !Object.keys(def).length) return Minimatch$1 return minimatch$1.defaults(def).Minimatch }; function minimatch$1 (p, pattern, options) { if (typeof pattern !== 'string') { throw new TypeError('glob pattern string required') } if (!options) options = {}; // shortcut: comments match nothing. if (!options.nocomment && pattern.charAt(0) === '#') { return false } // "" only matches "" if (pattern.trim() === '') return p === '' return new Minimatch$1(pattern, options).match(p) } function Minimatch$1 (pattern, options) { if (!(this instanceof Minimatch$1)) { return new Minimatch$1(pattern, options) } if (typeof pattern !== 'string') { throw new TypeError('glob pattern string required') } if (!options) options = {}; pattern = pattern.trim(); // windows support: need to use /, not \ if (path$2.sep !== '/') { pattern = pattern.split(path$2.sep).join('/'); } this.options = options; this.set = []; this.pattern = pattern; this.regexp = null; this.negate = false; this.comment = false; this.empty = false; // make the set of regexps etc. this.make(); } Minimatch$1.prototype.debug = function () {}; Minimatch$1.prototype.make = make; function make () { // don't do it more than once. if (this._made) return var pattern = this.pattern; var options = this.options; // empty patterns and comments match nothing. if (!options.nocomment && pattern.charAt(0) === '#') { this.comment = true; return } if (!pattern) { this.empty = true; return } // step 1: figure out negation, etc. this.parseNegate(); // step 2: expand braces var set = this.globSet = this.braceExpand(); if (options.debug) this.debug = console.error; this.debug(this.pattern, set); // step 3: now we have a set, so turn each one into a series of path-portion // matching patterns. // These will be regexps, except in the case of "**", which is // set to the GLOBSTAR object for globstar behavior, // and will not contain any / characters set = this.globParts = set.map(function (s) { return s.split(slashSplit) }); this.debug(this.pattern, set); // glob --> regexps set = set.map(function (s, si, set) { return s.map(this.parse, this) }, this); this.debug(this.pattern, set); // filter out everything that didn't compile properly. set = set.filter(function (s) { return s.indexOf(false) === -1 }); this.debug(this.pattern, set); this.set = set; } Minimatch$1.prototype.parseNegate = parseNegate; function parseNegate () { var pattern = this.pattern; var negate = false; var options = this.options; var negateOffset = 0; if (options.nonegate) return for (var i = 0, l = pattern.length ; i < l && pattern.charAt(i) === '!' ; i++) { negate = !negate; negateOffset++; } if (negateOffset) this.pattern = pattern.substr(negateOffset); this.negate = negate; } // Brace expansion: // a{b,c}d -> abd acd // a{b,}c -> abc ac // a{0..3}d -> a0d a1d a2d a3d // a{b,c{d,e}f}g -> abg acdfg acefg // a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg // // Invalid sets are not expanded. // a{2..}b -> a{2..}b // a{b}c -> a{b}c minimatch$1.braceExpand = function (pattern, options) { return braceExpand(pattern, options) }; Minimatch$1.prototype.braceExpand = braceExpand; function braceExpand (pattern, options) { if (!options) { if (this instanceof Minimatch$1) { options = this.options; } else { options = {}; } } pattern = typeof pattern === 'undefined' ? this.pattern : pattern; if (typeof pattern === 'undefined') { throw new TypeError('undefined pattern') } if (options.nobrace || !pattern.match(/\{.*\}/)) { // shortcut. no need to expand. return [pattern] } return expand(pattern) } // parse a component of the expanded set. // At this point, no pattern may contain "/" in it // so we're going to return a 2d array, where each entry is the full // pattern, split on '/', and then turned into a regular expression. // A regexp is made at the end which joins each array with an // escaped /, and another full one which joins each regexp with |. // // Following the lead of Bash 4.1, note that "**" only has special meaning // when it is the *only* thing in a path portion. Otherwise, any series // of * is equivalent to a single *. Globstar behavior is enabled by // default, and can be disabled by setting options.noglobstar. Minimatch$1.prototype.parse = parse; var SUBPARSE = {}; function parse (pattern, isSub) { if (pattern.length > 1024 * 64) { throw new TypeError('pattern is too long') } var options = this.options; // shortcuts if (!options.noglobstar && pattern === '**') return GLOBSTAR if (pattern === '') return '' var re = ''; var hasMagic = !!options.nocase; var escaping = false; // ? => one single character var patternListStack = []; var negativeLists = []; var stateChar; var inClass = false; var reClassStart = -1; var classStart = -1; // . and .. never match anything that doesn't start with ., // even when options.dot is set. var patternStart = pattern.charAt(0) === '.' ? '' // anything // not (start or / followed by . or .. followed by / or end) : options.dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))' : '(?!\\.)'; var self = this; function clearStateChar () { if (stateChar) { // we had some state-tracking character // that wasn't consumed by this pass. switch (stateChar) { case '*': re += star; hasMagic = true; break case '?': re += qmark; hasMagic = true; break default: re += '\\' + stateChar; break } self.debug('clearStateChar %j %j', stateChar, re); stateChar = false; } } for (var i = 0, len = pattern.length, c ; (i < len) && (c = pattern.charAt(i)) ; i++) { this.debug('%s\t%s %s %j', pattern, i, re, c); // skip over any that are escaped. if (escaping && reSpecials[c]) { re += '\\' + c; escaping = false; continue } switch (c) { case '/': // completely not allowed, even escaped. // Should already be path-split by now. return false case '\\': clearStateChar(); escaping = true; continue // the various stateChar values // for the "extglob" stuff. case '?': case '*': case '+': case '@': case '!': this.debug('%s\t%s %s %j <-- stateChar', pattern, i, re, c); // all of those are literals inside a class, except that // the glob [!a] means [^a] in regexp if (inClass) { this.debug(' in class'); if (c === '!' && i === classStart + 1) c = '^'; re += c; continue } // if we already have a stateChar, then it means // that there was something like ** or +? in there. // Handle the stateChar, then proceed with this one. self.debug('call clearStateChar %j', stateChar); clearStateChar(); stateChar = c; // if extglob is disabled, then +(asdf|foo) isn't a thing. // just clear the statechar *now*, rather than even diving into // the patternList stuff. if (options.noext) clearStateChar(); continue case '(': if (inClass) { re += '('; continue } if (!stateChar) { re += '\\('; continue } patternListStack.push({ type: stateChar, start: i - 1, reStart: re.length, open: plTypes[stateChar].open, close: plTypes[stateChar].close }); // negation is (?:(?!js)[^/]*) re += stateChar === '!' ? '(?:(?!(?:' : '(?:'; this.debug('plType %j %j', stateChar, re); stateChar = false; continue case ')': if (inClass || !patternListStack.length) { re += '\\)'; continue } clearStateChar(); hasMagic = true; var pl = patternListStack.pop(); // negation is (?:(?!js)[^/]*) // The others are (?:) re += pl.close; if (pl.type === '!') { negativeLists.push(pl); } pl.reEnd = re.length; continue case '|': if (inClass || !patternListStack.length || escaping) { re += '\\|'; escaping = false; continue } clearStateChar(); re += '|'; continue // these are mostly the same in regexp and glob case '[': // swallow any state-tracking char before the [ clearStateChar(); if (inClass) { re += '\\' + c; continue } inClass = true; classStart = i; reClassStart = re.length; re += c; continue case ']': // a right bracket shall lose its special // meaning and represent itself in // a bracket expression if it occurs // first in the list. -- POSIX.2 2.8.3.2 if (i === classStart + 1 || !inClass) { re += '\\' + c; escaping = false; continue } // handle the case where we left a class open. // "[z-a]" is valid, equivalent to "\[z-a\]" if (inClass) { // split where the last [ was, make sure we don't have // an invalid re. if so, re-walk the contents of the // would-be class to re-translate any characters that // were passed through as-is // TODO: It would probably be faster to determine this // without a try/catch and a new RegExp, but it's tricky // to do safely. For now, this is safe and works. var cs = pattern.substring(classStart + 1, i); try { RegExp('[' + cs + ']'); } catch (er) { // not a valid class! var sp = this.parse(cs, SUBPARSE); re = re.substr(0, reClassStart) + '\\[' + sp[0] + '\\]'; hasMagic = hasMagic || sp[1]; inClass = false; continue } } // finish up the class. hasMagic = true; inClass = false; re += c; continue default: // swallow any state char that wasn't consumed clearStateChar(); if (escaping) { // no need escaping = false; } else if (reSpecials[c] && !(c === '^' && inClass)) { re += '\\'; } re += c; } // switch } // for // handle the case where we left a class open. // "[abc" is valid, equivalent to "\[abc" if (inClass) { // split where the last [ was, and escape it // this is a huge pita. We now have to re-walk // the contents of the would-be class to re-translate // any characters that were passed through as-is cs = pattern.substr(classStart + 1); sp = this.parse(cs, SUBPARSE); re = re.substr(0, reClassStart) + '\\[' + sp[0]; hasMagic = hasMagic || sp[1]; } // handle the case where we had a +( thing at the *end* // of the pattern. // each pattern list stack adds 3 chars, and we need to go through // and escape any | chars that were passed through as-is for the regexp. // Go through and escape them, taking care not to double-escape any // | chars that were already escaped. for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) { var tail = re.slice(pl.reStart + pl.open.length); this.debug('setting tail', re, pl); // maybe some even number of \, then maybe 1 \, followed by a | tail = tail.replace(/((?:\\{2}){0,64})(\\?)\|/g, function (_, $1, $2) { if (!$2) { // the | isn't already escaped, so escape it. $2 = '\\'; } // need to escape all those slashes *again*, without escaping the // one that we need for escaping the | character. As it works out, // escaping an even number of slashes can be done by simply repeating // it exactly after itself. That's why this trick works. // // I am sorry that you have to see this. return $1 + $1 + $2 + '|' }); this.debug('tail=%j\n %s', tail, tail, pl, re); var t = pl.type === '*' ? star : pl.type === '?' ? qmark : '\\' + pl.type; hasMagic = true; re = re.slice(0, pl.reStart) + t + '\\(' + tail; } // handle trailing things that only matter at the very end. clearStateChar(); if (escaping) { // trailing \\ re += '\\\\'; } // only need to apply the nodot start if the re starts with // something that could conceivably capture a dot var addPatternStart = false; switch (re.charAt(0)) { case '.': case '[': case '(': addPatternStart = true; } // Hack to work around lack of negative lookbehind in JS // A pattern like: *.!(x).!(y|z) needs to ensure that a name // like 'a.xyz.yz' doesn't match. So, the first negative // lookahead, has to look ALL the way ahead, to the end of // the pattern. for (var n = negativeLists.length - 1; n > -1; n--) { var nl = negativeLists[n]; var nlBefore = re.slice(0, nl.reStart); var nlFirst = re.slice(nl.reStart, nl.reEnd - 8); var nlLast = re.slice(nl.reEnd - 8, nl.reEnd); var nlAfter = re.slice(nl.reEnd); nlLast += nlAfter; // Handle nested stuff like *(*.js|!(*.json)), where open parens // mean that we should *not* include the ) in the bit that is considered // "after" the negated section. var openParensBefore = nlBefore.split('(').length - 1; var cleanAfter = nlAfter; for (i = 0; i < openParensBefore; i++) { cleanAfter = cleanAfter.replace(/\)[+*?]?/, ''); } nlAfter = cleanAfter; var dollar = ''; if (nlAfter === '' && isSub !== SUBPARSE) { dollar = '$'; } var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast; re = newRe; } // if the re is not "" at this point, then we need to make sure // it doesn't match against an empty path part. // Otherwise a/* will match a/, which it should not. if (re !== '' && hasMagic) { re = '(?=.)' + re; } if (addPatternStart) { re = patternStart + re; } // parsing just a piece of a larger pattern. if (isSub === SUBPARSE) { return [re, hasMagic] } // skip the regexp for non-magical patterns // unescape anything in it, though, so that it'll be // an exact match against a file etc. if (!hasMagic) { return globUnescape(pattern) } var flags = options.nocase ? 'i' : ''; try { var regExp = new RegExp('^' + re + '$', flags); } catch (er) { // If it was an invalid regular expression, then it can't match // anything. This trick looks for a character after the end of // the string, which is of course impossible, except in multi-line // mode, but it's not a /m regex. return new RegExp('$.') } regExp._glob = pattern; regExp._src = re; return regExp } minimatch$1.makeRe = function (pattern, options) { return new Minimatch$1(pattern, options || {}).makeRe() }; Minimatch$1.prototype.makeRe = makeRe; function makeRe () { if (this.regexp || this.regexp === false) return this.regexp // at this point, this.set is a 2d array of partial // pattern strings, or "**". // // It's better to use .match(). This function shouldn't // be used, really, but it's pretty convenient sometimes, // when you just want to work with a regex. var set = this.set; if (!set.length) { this.regexp = false; return this.regexp } var options = this.options; var twoStar = options.noglobstar ? star : options.dot ? twoStarDot : twoStarNoDot; var flags = options.nocase ? 'i' : ''; var re = set.map(function (pattern) { return pattern.map(function (p) { return (p === GLOBSTAR) ? twoStar : (typeof p === 'string') ? regExpEscape(p) : p._src }).join('\\\/') }).join('|'); // must match entire pattern // ending in a * or ** will make it less strict. re = '^(?:' + re + ')$'; // can match anything, as long as it's not this. if (this.negate) re = '^(?!' + re + ').*$'; try { this.regexp = new RegExp(re, flags); } catch (ex) { this.regexp = false; } return this.regexp } minimatch$1.match = function (list, pattern, options) { options = options || {}; var mm = new Minimatch$1(pattern, options); list = list.filter(function (f) { return mm.match(f) }); if (mm.options.nonull && !list.length) { list.push(pattern); } return list }; Minimatch$1.prototype.match = match; function match (f, partial) { this.debug('match', f, this.pattern); // short-circuit in the case of busted things. // comments, etc. if (this.comment) return false if (this.empty) return f === '' if (f === '/' && partial) return true var options = this.options; // windows: need to use /, not \ if (path$2.sep !== '/') { f = f.split(path$2.sep).join('/'); } // treat the test path as a set of pathparts. f = f.split(slashSplit); this.debug(this.pattern, 'split', f); // just ONE of the pattern sets in this.set needs to match // in order for it to be valid. If negating, then just one // match means that we have failed. // Either way, return on the first hit. var set = this.set; this.debug(this.pattern, 'set', set); // Find the basename of the path by looking for the last non-empty segment var filename; var i; for (i = f.length - 1; i >= 0; i--) { filename = f[i]; if (filename) break } for (i = 0; i < set.length; i++) { var pattern = set[i]; var file = f; if (options.matchBase && pattern.length === 1) { file = [filename]; } var hit = this.matchOne(file, pattern, partial); if (hit) { if (options.flipNegate) return true return !this.negate } } // didn't get any hits. this is success if it's a negative // pattern, failure otherwise. if (options.flipNegate) return false return this.negate } // set partial to true to test if, for example, // "/a/b" matches the start of "/*/b/*/d" // Partial means, if you run out of file before you run // out of pattern, then that's fine, as long as all // the parts match. Minimatch$1.prototype.matchOne = function (file, pattern, partial) { var options = this.options; this.debug('matchOne', { 'this': this, file: file, pattern: pattern }); this.debug('matchOne', file.length, pattern.length); for (var fi = 0, pi = 0, fl = file.length, pl = pattern.length ; (fi < fl) && (pi < pl) ; fi++, pi++) { this.debug('matchOne loop'); var p = pattern[pi]; var f = file[fi]; this.debug(pattern, p, f); // should be impossible. // some invalid regexp stuff in the set. if (p === false) return false if (p === GLOBSTAR) { this.debug('GLOBSTAR', [pattern, p, f]); // "**" // a/**/b/**/c would match the following: // a/b/x/y/z/c // a/x/y/z/b/c // a/b/x/b/x/c // a/b/c // To do this, take the rest of the pattern after // the **, and see if it would match the file remainder. // If so, return success. // If not, the ** "swallows" a segment, and try again. // This is recursively awful. // // a/**/b/**/c matching a/b/x/y/z/c // - a matches a // - doublestar // - matchOne(b/x/y/z/c, b/**/c) // - b matches b // - doublestar // - matchOne(x/y/z/c, c) -> no // - matchOne(y/z/c, c) -> no // - matchOne(z/c, c) -> no // - matchOne(c, c) yes, hit var fr = fi; var pr = pi + 1; if (pr === pl) { this.debug('** at the end'); // a ** at the end will just swallow the rest. // We have found a match. // however, it will not swallow /.x, unless // options.dot is set. // . and .. are *never* matched by **, for explosively // exponential reasons. for (; fi < fl; fi++) { if (file[fi] === '.' || file[fi] === '..' || (!options.dot && file[fi].charAt(0) === '.')) return false } return true } // ok, let's see if we can swallow whatever we can. while (fr < fl) { var swallowee = file[fr]; this.debug('\nglobstar while', file, fr, pattern, pr, swallowee); // XXX remove this slice. Just pass the start index. if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) { this.debug('globstar found match!', fr, fl, swallowee); // found a match. return true } else { // can't swallow "." or ".." ever. // can only swallow ".foo" when explicitly asked. if (swallowee === '.' || swallowee === '..' || (!options.dot && swallowee.charAt(0) === '.')) { this.debug('dot detected!', file, fr, pattern, pr); break } // ** swallows a segment, and continue. this.debug('globstar swallow a segment, and continue'); fr++; } } // no match was found. // However, in partial mode, we can't say this is necessarily over. // If there's more *pattern* left, then if (partial) { // ran out of file this.debug('\n>>> no match, partial?', file, fr, pattern, pr); if (fr === fl) return true } return false } // something other than ** // non-magic patterns just have to match exactly // patterns with magic have been turned into regexps. var hit; if (typeof p === 'string') { if (options.nocase) { hit = f.toLowerCase() === p.toLowerCase(); } else { hit = f === p; } this.debug('string match', p, f, hit); } else { hit = f.match(p); this.debug('pattern match', p, f, hit); } if (!hit) return false } // Note: ending in / means that we'll get a final "" // at the end of the pattern. This can only match a // corresponding "" at the end of the file. // If the file ends in /, then it can only match a // a pattern that ends in /, unless the pattern just // doesn't have any more for it. But, a/b/ should *not* // match "a/b/*", even though "" matches against the // [^/]*? pattern, except in partial mode, where it might // simply not be reached yet. // However, a/b/ should still satisfy a/* // now either we fell off the end of the pattern, or we're done. if (fi === fl && pi === pl) { // ran out of pattern and filename at the same time. // an exact hit! return true } else if (fi === fl) { // ran out of file, but still had pattern left. // this is ok if we're doing the match as part of // a glob fs traversal. return partial } else if (pi === pl) { // ran out of pattern, still have file left. // this is only acceptable if we're on the very last // empty segment of a file with a trailing slash. // a/* should match a/b/ var emptyFileEnd = (fi === fl - 1) && (file[fi] === ''); return emptyFileEnd } // should be unreachable. throw new Error('wtf?') }; // replace stuff like \* with * function globUnescape (s) { return s.replace(/\\(.)/g, '$1') } function regExpEscape (s) { return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&') } function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var inherits_browser = createCommonjsModule(function (module) { if (typeof Object.create === 'function') { // implementation from standard node.js 'util' module module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor; ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }); }; } else { // old school shim for old browsers module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor; var TempCtor = function () {}; TempCtor.prototype = superCtor.prototype; ctor.prototype = new TempCtor(); ctor.prototype.constructor = ctor; }; } }); var inherits$1 = createCommonjsModule(function (module) { try { var util$$1 = util; if (typeof util$$1.inherits !== 'function') throw ''; module.exports = util$$1.inherits; } catch (e) { module.exports = inherits_browser; } }); function posix(path) { return path.charAt(0) === '/'; } function win32(path) { // https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56 var splitDeviceRe = /^([a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/]+[^\\\/]+)?([\\\/])?([\s\S]*?)$/; var result = splitDeviceRe.exec(path); var device = result[1] || ''; var isUnc = Boolean(device && device.charAt(1) !== ':'); // UNC paths are always absolute return Boolean(result[2] || isUnc); } var index$8 = process.platform === 'win32' ? win32 : posix; var posix_1 = posix; var win32_1 = win32; index$8.posix = posix_1; index$8.win32 = win32_1; var alphasort_1 = alphasort$2; var alphasorti_1 = alphasorti$2; var setopts_1 = setopts$2; var ownProp_1 = ownProp$2; var makeAbs_1 = makeAbs; var finish_1 = finish; var mark_1 = mark; var isIgnored_1 = isIgnored$2; var childrenIgnored_1 = childrenIgnored$2; function ownProp$2 (obj, field) { return Object.prototype.hasOwnProperty.call(obj, field) } var path$4 = require$$0; var minimatch$3 = minimatch_1; var isAbsolute$2 = index$8; var Minimatch$3 = minimatch$3.Minimatch; function alphasorti$2 (a, b) { return a.toLowerCase().localeCompare(b.toLowerCase()) } function alphasort$2 (a, b) { return a.localeCompare(b) } function setupIgnores (self, options) { self.ignore = options.ignore || []; if (!Array.isArray(self.ignore)) self.ignore = [self.ignore]; if (self.ignore.length) { self.ignore = self.ignore.map(ignoreMap); } } // ignore patterns are always in dot:true mode. function ignoreMap (pattern) { var gmatcher = null; if (pattern.slice(-3) === '/**') { var gpattern = pattern.replace(/(\/\*\*)+$/, ''); gmatcher = new Minimatch$3(gpattern, { dot: true }); } return { matcher: new Minimatch$3(pattern, { dot: true }), gmatcher: gmatcher } } function setopts$2 (self, pattern, options) { if (!options) options = {}; // base-matching: just use globstar for that. if (options.matchBase && -1 === pattern.indexOf("/")) { if (options.noglobstar) { throw new Error("base matching requires globstar") } pattern = "**/" + pattern; } self.silent = !!options.silent; self.pattern = pattern; self.strict = options.strict !== false; self.realpath = !!options.realpath; self.realpathCache = options.realpathCache || Object.create(null); self.follow = !!options.follow; self.dot = !!options.dot; self.mark = !!options.mark; self.nodir = !!options.nodir; if (self.nodir) self.mark = true; self.sync = !!options.sync; self.nounique = !!options.nounique; self.nonull = !!options.nonull; self.nosort = !!options.nosort; self.nocase = !!options.nocase; self.stat = !!options.stat; self.noprocess = !!options.noprocess; self.absolute = !!options.absolute; self.maxLength = options.maxLength || Infinity; self.cache = options.cache || Object.create(null); self.statCache = options.statCache || Object.create(null); self.symlinks = options.symlinks || Object.create(null); setupIgnores(self, options); self.changedCwd = false; var cwd = process.cwd(); if (!ownProp$2(options, "cwd")) self.cwd = cwd; else { self.cwd = path$4.resolve(options.cwd); self.changedCwd = self.cwd !== cwd; } self.root = options.root || path$4.resolve(self.cwd, "/"); self.root = path$4.resolve(self.root); if (process.platform === "win32") self.root = self.root.replace(/\\/g, "/"); // TODO: is an absolute `cwd` supposed to be resolved against `root`? // e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test') self.cwdAbs = isAbsolute$2(self.cwd) ? self.cwd : makeAbs(self, self.cwd); if (process.platform === "win32") self.cwdAbs = self.cwdAbs.replace(/\\/g, "/"); self.nomount = !!options.nomount; // disable comments and negation in Minimatch. // Note that they are not supported in Glob itself anyway. options.nonegate = true; options.nocomment = true; self.minimatch = new Minimatch$3(pattern, options); self.options = self.minimatch.options; } function finish (self) { var nou = self.nounique; var all = nou ? [] : Object.create(null); for (var i = 0, l = self.matches.length; i < l; i ++) { var matches = self.matches[i]; if (!matches || Object.keys(matches).length === 0) { if (self.nonull) { // do like the shell, and spit out the literal glob var literal = self.minimatch.globSet[i]; if (nou) all.push(literal); else all[literal] = true; } } else { // had matches var m = Object.keys(matches); if (nou) all.push.apply(all, m); else m.forEach(function (m) { all[m] = true; }); } } if (!nou) all = Object.keys(all); if (!self.nosort) all = all.sort(self.nocase ? alphasorti$2 : alphasort$2); // at *some* point we statted all of these if (self.mark) { for (var i = 0; i < all.length; i++) { all[i] = self._mark(all[i]); } if (self.nodir) { all = all.filter(function (e) { var notDir = !(/\/$/.test(e)); var c = self.cache[e] || self.cache[makeAbs(self, e)]; if (notDir && c) notDir = c !== 'DIR' && !Array.isArray(c); return notDir }); } } if (self.ignore.length) all = all.filter(function(m) { return !isIgnored$2(self, m) }); self.found = all; } function mark (self, p) { var abs = makeAbs(self, p); var c = self.cache[abs]; var m = p; if (c) { var isDir = c === 'DIR' || Array.isArray(c); var slash = p.slice(-1) === '/'; if (isDir && !slash) m += '/'; else if (!isDir && slash) m = m.slice(0, -1); if (m !== p) { var mabs = makeAbs(self, m); self.statCache[mabs] = self.statCache[abs]; self.cache[mabs] = self.cache[abs]; } } return m } // lotta situps... function makeAbs (self, f) { var abs = f; if (f.charAt(0) === '/') { abs = path$4.join(self.root, f); } else if (isAbsolute$2(f) || f === '') { abs = f; } else if (self.changedCwd) { abs = path$4.resolve(self.cwd, f); } else { abs = path$4.resolve(f); } if (process.platform === 'win32') abs = abs.replace(/\\/g, '/'); return abs } // Return true, if pattern ends with globstar '**', for the accompanying parent directory. // Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents function isIgnored$2 (self, path) { if (!self.ignore.length) return false return self.ignore.some(function(item) { return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path)) }) } function childrenIgnored$2 (self, path) { if (!self.ignore.length) return false return self.ignore.some(function(item) { return !!(item.gmatcher && item.gmatcher.match(path)) }) } var common$2 = { alphasort: alphasort_1, alphasorti: alphasorti_1, setopts: setopts_1, ownProp: ownProp_1, makeAbs: makeAbs_1, finish: finish_1, mark: mark_1, isIgnored: isIgnored_1, childrenIgnored: childrenIgnored_1 }; var sync = globSync$1; globSync$1.GlobSync = GlobSync$1; var fs$5 = fs; var rp$1 = index; var minimatch$2 = minimatch_1; var path$3 = require$$0; var assert$3 = assert; var isAbsolute$1 = index$8; var common$1 = common$2; var setopts$1 = common$1.setopts; var ownProp$1 = common$1.ownProp; var childrenIgnored$1 = common$1.childrenIgnored; var isIgnored$1 = common$1.isIgnored; function globSync$1 (pattern, options) { if (typeof options === 'function' || arguments.length === 3) throw new TypeError('callback provided to sync glob\n'+ 'See: https://github.com/isaacs/node-glob/issues/167') return new GlobSync$1(pattern, options).found } function GlobSync$1 (pattern, options) { if (!pattern) throw new Error('must provide pattern') if (typeof options === 'function' || arguments.length === 3) throw new TypeError('callback provided to sync glob\n'+ 'See: https://github.com/isaacs/node-glob/issues/167') if (!(this instanceof GlobSync$1)) return new GlobSync$1(pattern, options) setopts$1(this, pattern, options); if (this.noprocess) return this var n = this.minimatch.set.length; this.matches = new Array(n); for (var i = 0; i < n; i ++) { this._process(this.minimatch.set[i], i, false); } this._finish(); } GlobSync$1.prototype._finish = function () { assert$3(this instanceof GlobSync$1); if (this.realpath) { var self = this; this.matches.forEach(function (matchset, index$$1) { var set = self.matches[index$$1] = Object.create(null); for (var p in matchset) { try { p = self._makeAbs(p); var real = rp$1.realpathSync(p, self.realpathCache); set[real] = true; } catch (er) { if (er.syscall === 'stat') set[self._makeAbs(p)] = true; else throw er } } }); } common$1.finish(this); }; GlobSync$1.prototype._process = function (pattern, index$$1, inGlobStar) { assert$3(this instanceof GlobSync$1); // Get the first [n] parts of pattern that are all strings. var n = 0; while (typeof pattern[n] === 'string') { n ++; } // now n is the index of the first one that is *not* a string. // See if there's anything else var prefix; switch (n) { // if not, then this is rather simple case pattern.length: this._processSimple(pattern.join('/'), index$$1); return case 0: // pattern *starts* with some non-trivial item. // going to readdir(cwd), but not include the prefix in matches. prefix = null; break default: // pattern has some string bits in the front. // whatever it starts with, whether that's 'absolute' like /foo/bar, // or 'relative' like '../baz' prefix = pattern.slice(0, n).join('/'); break } var remain = pattern.slice(n); // get the list of entries. var read; if (prefix === null) read = '.'; else if (isAbsolute$1(prefix) || isAbsolute$1(pattern.join('/'))) { if (!prefix || !isAbsolute$1(prefix)) prefix = '/' + prefix; read = prefix; } else read = prefix; var abs = this._makeAbs(read); //if ignored, skip processing if (childrenIgnored$1(this, read)) return var isGlobStar = remain[0] === minimatch$2.GLOBSTAR; if (isGlobStar) this._processGlobStar(prefix, read, abs, remain, index$$1, inGlobStar); else this._processReaddir(prefix, read, abs, remain, index$$1, inGlobStar); }; GlobSync$1.prototype._processReaddir = function (prefix, read, abs, remain, index$$1, inGlobStar) { var entries = this._readdir(abs, inGlobStar); // if the abs isn't a dir, then nothing can match! if (!entries) return // It will only match dot entries if it starts with a dot, or if // dot is set. Stuff like @(.foo|.bar) isn't allowed. var pn = remain[0]; var negate = !!this.minimatch.negate; var rawGlob = pn._glob; var dotOk = this.dot || rawGlob.charAt(0) === '.'; var matchedEntries = []; for (var i = 0; i < entries.length; i++) { var e = entries[i]; if (e.charAt(0) !== '.' || dotOk) { var m; if (negate && !prefix) { m = !e.match(pn); } else { m = e.match(pn); } if (m) matchedEntries.push(e); } } var len = matchedEntries.length; // If there are no matched entries, then nothing matches. if (len === 0) return // if this is the last remaining pattern bit, then no need for // an additional stat *unless* the user has specified mark or // stat explicitly. We know they exist, since readdir returned // them. if (remain.length === 1 && !this.mark && !this.stat) { if (!this.matches[index$$1]) this.matches[index$$1] = Object.create(null); for (var i = 0; i < len; i ++) { var e = matchedEntries[i]; if (prefix) { if (prefix.slice(-1) !== '/') e = prefix + '/' + e; else e = prefix + e; } if (e.charAt(0) === '/' && !this.nomount) { e = path$3.join(this.root, e); } this._emitMatch(index$$1, e); } // This was the last one, and no stats were needed return } // now test all matched entries as stand-ins for that part // of the pattern. remain.shift(); for (var i = 0; i < len; i ++) { var e = matchedEntries[i]; var newPattern; if (prefix) newPattern = [prefix, e]; else newPattern = [e]; this._process(newPattern.concat(remain), index$$1, inGlobStar); } }; GlobSync$1.prototype._emitMatch = function (index$$1, e) { if (isIgnored$1(this, e)) return var abs = this._makeAbs(e); if (this.mark) e = this._mark(e); if (this.absolute) { e = abs; } if (this.matches[index$$1][e]) return if (this.nodir) { var c = this.cache[abs]; if (c === 'DIR' || Array.isArray(c)) return } this.matches[index$$1][e] = true; if (this.stat) this._stat(e); }; GlobSync$1.prototype._readdirInGlobStar = function (abs) { // follow all symlinked directories forever // just proceed as if this is a non-globstar situation if (this.follow) return this._readdir(abs, false) var entries; var lstat; var stat; try { lstat = fs$5.lstatSync(abs); } catch (er) { if (er.code === 'ENOENT') { // lstat failed, doesn't exist return null } } var isSym = lstat && lstat.isSymbolicLink(); this.symlinks[abs] = isSym; // If it's not a symlink or a dir, then it's definitely a regular file. // don't bother doing a readdir in that case. if (!isSym && lstat && !lstat.isDirectory()) this.cache[abs] = 'FILE'; else entries = this._readdir(abs, false); return entries }; GlobSync$1.prototype._readdir = function (abs, inGlobStar) { var entries; if (inGlobStar && !ownProp$1(this.symlinks, abs)) return this._readdirInGlobStar(abs) if (ownProp$1(this.cache, abs)) { var c = this.cache[abs]; if (!c || c === 'FILE') return null if (Array.isArray(c)) return c } try { return this._readdirEntries(abs, fs$5.readdirSync(abs)) } catch (er) { this._readdirError(abs, er); return null } }; GlobSync$1.prototype._readdirEntries = function (abs, entries) { // if we haven't asked to stat everything, then just // assume that everything in there exists, so we can avoid // having to stat it a second time. if (!this.mark && !this.stat) { for (var i = 0; i < entries.length; i ++) { var e = entries[i]; if (abs === '/') e = abs + e; else e = abs + '/' + e; this.cache[e] = true; } } this.cache[abs] = entries; // mark and cache dir-ness return entries }; GlobSync$1.prototype._readdirError = function (f, er) { // handle errors, and cache the information switch (er.code) { case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205 case 'ENOTDIR': // totally normal. means it *does* exist. var abs = this._makeAbs(f); this.cache[abs] = 'FILE'; if (abs === this.cwdAbs) { var error = new Error(er.code + ' invalid cwd ' + this.cwd); error.path = this.cwd; error.code = er.code; throw error } break case 'ENOENT': // not terribly unusual case 'ELOOP': case 'ENAMETOOLONG': case 'UNKNOWN': this.cache[this._makeAbs(f)] = false; break default: // some unusual error. Treat as failure. this.cache[this._makeAbs(f)] = false; if (this.strict) throw er if (!this.silent) console.error('glob error', er); break } }; GlobSync$1.prototype._processGlobStar = function (prefix, read, abs, remain, index$$1, inGlobStar) { var entries = this._readdir(abs, inGlobStar); // no entries means not a dir, so it can never have matches // foo.txt/** doesn't match foo.txt if (!entries) return // test without the globstar, and with every child both below // and replacing the globstar. var remainWithoutGlobStar = remain.slice(1); var gspref = prefix ? [ prefix ] : []; var noGlobStar = gspref.concat(remainWithoutGlobStar); // the noGlobStar pattern exits the inGlobStar state this._process(noGlobStar, index$$1, false); var len = entries.length; var isSym = this.symlinks[abs]; // If it's a symlink, and we're in a globstar, then stop if (isSym && inGlobStar) return for (var i = 0; i < len; i++) { var e = entries[i]; if (e.charAt(0) === '.' && !this.dot) continue // these two cases enter the inGlobStar state var instead = gspref.concat(entries[i], remainWithoutGlobStar); this._process(instead, index$$1, true); var below = gspref.concat(entries[i], remain); this._process(below, index$$1, true); } }; GlobSync$1.prototype._processSimple = function (prefix, index$$1) { // XXX review this. Shouldn't it be doing the mounting etc // before doing stat? kinda weird? var exists = this._stat(prefix); if (!this.matches[index$$1]) this.matches[index$$1] = Object.create(null); // If it doesn't exist, then just mark the lack of results if (!exists) return if (prefix && isAbsolute$1(prefix) && !this.nomount) { var trail = /[\/\\]$/.test(prefix); if (prefix.charAt(0) === '/') { prefix = path$3.join(this.root, prefix); } else { prefix = path$3.resolve(this.root, prefix); if (trail) prefix += '/'; } } if (process.platform === 'win32') prefix = prefix.replace(/\\/g, '/'); // Mark this as a match this._emitMatch(index$$1, prefix); }; // Returns either 'DIR', 'FILE', or false GlobSync$1.prototype._stat = function (f) { var abs = this._makeAbs(f); var needDir = f.slice(-1) === '/'; if (f.length > this.maxLength) return false if (!this.stat && ownProp$1(this.cache, abs)) { var c = this.cache[abs]; if (Array.isArray(c)) c = 'DIR'; // It exists, but maybe not how we need it if (!needDir || c === 'DIR') return c if (needDir && c === 'FILE') return false // otherwise we have to stat, because maybe c=true // if we know it exists, but not what it is. } var exists; var stat = this.statCache[abs]; if (!stat) { var lstat; try { lstat = fs$5.lstatSync(abs); } catch (er) { if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) { this.statCache[abs] = false; return false } } if (lstat && lstat.isSymbolicLink()) { try { stat = fs$5.statSync(abs); } catch (er) { stat = lstat; } } else { stat = lstat; } } this.statCache[abs] = stat; var c = true; if (stat) c = stat.isDirectory() ? 'DIR' : 'FILE'; this.cache[abs] = this.cache[abs] || c; if (needDir && c === 'FILE') return false return c }; GlobSync$1.prototype._mark = function (p) { return common$1.mark(this, p) }; GlobSync$1.prototype._makeAbs = function (f) { return common$1.makeAbs(this, f) }; // Returns a wrapper function that returns a wrapped callback // The wrapper function should do some stuff, and return a // presumably different callback function. // This makes sure that own properties are retained, so that // decorations and such are not lost along the way. var wrappy_1 = wrappy$1; function wrappy$1 (fn, cb) { if (fn && cb) return wrappy$1(fn)(cb) if (typeof fn !== 'function') throw new TypeError('need wrapper function') Object.keys(fn).forEach(function (k) { wrapper[k] = fn[k]; }); return wrapper function wrapper() { var args = new Array(arguments.length); for (var i = 0; i < args.length; i++) { args[i] = arguments[i]; } var ret = fn.apply(this, args); var cb = args[args.length-1]; if (typeof ret === 'function' && ret !== cb) { Object.keys(cb).forEach(function (k) { ret[k] = cb[k]; }); } return ret } } var wrappy$2 = wrappy_1; var once_1 = wrappy$2(once$2); var strict = wrappy$2(onceStrict); once$2.proto = once$2(function () { Object.defineProperty(Function.prototype, 'once', { value: function () { return once$2(this) }, configurable: true }); Object.defineProperty(Function.prototype, 'onceStrict', { value: function () { return onceStrict(this) }, configurable: true }); }); function once$2 (fn) { var f = function () { if (f.called) return f.value f.called = true; return f.value = fn.apply(this, arguments) }; f.called = false; return f } function onceStrict (fn) { var f = function () { if (f.called) throw new Error(f.onceError) f.called = true; return f.value = fn.apply(this, arguments) }; var name = fn.name || 'Function wrapped with `once`'; f.onceError = name + " shouldn't be called more than once"; f.called = false; return f } once_1.strict = strict; var wrappy = wrappy_1; var reqs = Object.create(null); var once$1 = once_1; var inflight_1 = wrappy(inflight$1); function inflight$1 (key, cb) { if (reqs[key]) { reqs[key].push(cb); return null } else { reqs[key] = [cb]; return makeres(key) } } function makeres (key) { return once$1(function RES () { var cbs = reqs[key]; var len = cbs.length; var args = slice(arguments); // XXX It's somewhat ambiguous whether a new callback added in this // pass should be queued for later execution if something in the // list of callbacks throws, or if it should just be discarded. // However, it's such an edge case that it hardly matters, and either // choice is likely as surprising as the other. // As it happens, we do go ahead and schedule it for later execution. try { for (var i = 0; i < len; i++) { cbs[i].apply(null, args); } } finally { if (cbs.length > len) { // added more in the interim. // de-zalgo, just in case, but don't call again. cbs.splice(0, len); process.nextTick(function () { RES.apply(null, args); }); } else { delete reqs[key]; } } }) } function slice (args) { var length = args.length; var array = []; for (var i = 0; i < length; i++) array[i] = args[i]; return array } // Approach: // // 1. Get the minimatch set // 2. For each pattern in the set, PROCESS(pattern, false) // 3. Store matches per-set, then uniq them // // PROCESS(pattern, inGlobStar) // Get the first [n] items from pattern that are all strings // Join these together. This is PREFIX. // If there is no more remaining, then stat(PREFIX) and // add to matches if it succeeds. END. // // If inGlobStar and PREFIX is symlink and points to dir // set ENTRIES = [] // else readdir(PREFIX) as ENTRIES // If fail, END // // with ENTRIES // If pattern[n] is GLOBSTAR // // handle the case where the globstar match is empty // // by pruning it out, and testing the resulting pattern // PROCESS(pattern[0..n] + pattern[n+1 .. $], false) // // handle other cases. // for ENTRY in ENTRIES (not dotfiles) // // attach globstar + tail onto the entry // // Mark that this entry is a globstar match // PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true) // // else // not globstar // for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot) // Test ENTRY against pattern[n] // If fails, continue // If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $]) // // Caveat: // Cache all stats and readdirs results to minimize syscall. Since all // we ever care about is existence and directory-ness, we can just keep // `true` for files, and [children,...] for directories, or `false` for // things that don't exist. var glob_1 = glob$1; var fs$2 = fs; var rp = index; var minimatch = minimatch_1; var inherits = inherits$1; var EE = events.EventEmitter; var path$1 = require$$0; var assert$2 = assert; var isAbsolute = index$8; var globSync = sync; var common = common$2; var setopts = common.setopts; var ownProp = common.ownProp; var inflight = inflight_1; var childrenIgnored = common.childrenIgnored; var isIgnored = common.isIgnored; var once = once_1; function glob$1 (pattern, options, cb) { if (typeof options === 'function') cb = options, options = {}; if (!options) options = {}; if (options.sync) { if (cb) throw new TypeError('callback provided to sync glob') return globSync(pattern, options) } return new Glob(pattern, options, cb) } glob$1.sync = globSync; var GlobSync = glob$1.GlobSync = globSync.GlobSync; // old api surface glob$1.glob = glob$1; function extend (origin, add) { if (add === null || typeof add !== 'object') { return origin } var keys = Object.keys(add); var i = keys.length; while (i--) { origin[keys[i]] = add[keys[i]]; } return origin } glob$1.hasMagic = function (pattern, options_) { var options = extend({}, options_); options.noprocess = true; var g = new Glob(pattern, options); var set = g.minimatch.set; if (!pattern) return false if (set.length > 1) return true for (var j = 0; j < set[0].length; j++) { if (typeof set[0][j] !== 'string') return true } return false }; glob$1.Glob = Glob; inherits(Glob, EE); function Glob (pattern, options, cb) { if (typeof options === 'function') { cb = options; options = null; } if (options && options.sync) { if (cb) throw new TypeError('callback provided to sync glob') return new GlobSync(pattern, options) } if (!(this instanceof Glob)) return new Glob(pattern, options, cb) setopts(this, pattern, options); this._didRealPath = false; // process each pattern in the minimatch set var n = this.minimatch.set.length; // The matches are stored as {: true,...} so that // duplicates are automagically pruned. // Later, we do an Object.keys() on these. // Keep them as a list so we can fill in when nonull is set. this.matches = new Array(n); if (typeof cb === 'function') { cb = once(cb); this.on('error', cb); this.on('end', function (matches) { cb(null, matches); }); } var self = this; var n = this.minimatch.set.length; this._processing = 0; this.matches = new Array(n); this._emitQueue = []; this._processQueue = []; this.paused = false; if (this.noprocess) return this if (n === 0) return done() var sync$$1 = true; for (var i = 0; i < n; i ++) { this._process(this.minimatch.set[i], i, false, done); } sync$$1 = false; function done () { --self._processing; if (self._processing <= 0) { if (sync$$1) { process.nextTick(function () { self._finish(); }); } else { self._finish(); } } } } Glob.prototype._finish = function () { assert$2(this instanceof Glob); if (this.aborted) return if (this.realpath && !this._didRealpath) return this._realpath() common.finish(this); this.emit('end', this.found); }; Glob.prototype._realpath = function () { if (this._didRealpath) return this._didRealpath = true; var n = this.matches.length; if (n === 0) return this._finish() var self = this; for (var i = 0; i < this.matches.length; i++) this._realpathSet(i, next); function next () { if (--n === 0) self._finish(); } }; Glob.prototype._realpathSet = function (index$$1, cb) { var matchset = this.matches[index$$1]; if (!matchset) return cb() var found = Object.keys(matchset); var self = this; var n = found.length; if (n === 0) return cb() var set = this.matches[index$$1] = Object.create(null); found.forEach(function (p, i) { // If there's a problem with the stat, then it means that // one or more of the links in the realpath couldn't be // resolved. just return the abs value in that case. p = self._makeAbs(p); rp.realpath(p, self.realpathCache, function (er, real) { if (!er) set[real] = true; else if (er.syscall === 'stat') set[p] = true; else self.emit('error', er); // srsly wtf right here if (--n === 0) { self.matches[index$$1] = set; cb(); } }); }); }; Glob.prototype._mark = function (p) { return common.mark(this, p) }; Glob.prototype._makeAbs = function (f) { return common.makeAbs(this, f) }; Glob.prototype.abort = function () { this.aborted = true; this.emit('abort'); }; Glob.prototype.pause = function () { if (!this.paused) { this.paused = true; this.emit('pause'); } }; Glob.prototype.resume = function () { if (this.paused) { this.emit('resume'); this.paused = false; if (this._emitQueue.length) { var eq = this._emitQueue.slice(0); this._emitQueue.length = 0; for (var i = 0; i < eq.length; i ++) { var e = eq[i]; this._emitMatch(e[0], e[1]); } } if (this._processQueue.length) { var pq = this._processQueue.slice(0); this._processQueue.length = 0; for (var i = 0; i < pq.length; i ++) { var p = pq[i]; this._processing--; this._process(p[0], p[1], p[2], p[3]); } } } }; Glob.prototype._process = function (pattern, index$$1, inGlobStar, cb) { assert$2(this instanceof Glob); assert$2(typeof cb === 'function'); if (this.aborted) return this._processing++; if (this.paused) { this._processQueue.push([pattern, index$$1, inGlobStar, cb]); return } //console.error('PROCESS %d', this._processing, pattern) // Get the first [n] parts of pattern that are all strings. var n = 0; while (typeof pattern[n] === 'string') { n ++; } // now n is the index of the first one that is *not* a string. // see if there's anything else var prefix; switch (n) { // if not, then this is rather simple case pattern.length: this._processSimple(pattern.join('/'), index$$1, cb); return case 0: // pattern *starts* with some non-trivial item. // going to readdir(cwd), but not include the prefix in matches. prefix = null; break default: // pattern has some string bits in the front. // whatever it starts with, whether that's 'absolute' like /foo/bar, // or 'relative' like '../baz' prefix = pattern.slice(0, n).join('/'); break } var remain = pattern.slice(n); // get the list of entries. var read; if (prefix === null) read = '.'; else if (isAbsolute(prefix) || isAbsolute(pattern.join('/'))) { if (!prefix || !isAbsolute(prefix)) prefix = '/' + prefix; read = prefix; } else read = prefix; var abs = this._makeAbs(read); //if ignored, skip _processing if (childrenIgnored(this, read)) return cb() var isGlobStar = remain[0] === minimatch.GLOBSTAR; if (isGlobStar) this._processGlobStar(prefix, read, abs, remain, index$$1, inGlobStar, cb); else this._processReaddir(prefix, read, abs, remain, index$$1, inGlobStar, cb); }; Glob.prototype._processReaddir = function (prefix, read, abs, remain, index$$1, inGlobStar, cb) { var self = this; this._readdir(abs, inGlobStar, function (er, entries) { return self._processReaddir2(prefix, read, abs, remain, index$$1, inGlobStar, entries, cb) }); }; Glob.prototype._processReaddir2 = function (prefix, read, abs, remain, index$$1, inGlobStar, entries, cb) { // if the abs isn't a dir, then nothing can match! if (!entries) return cb() // It will only match dot entries if it starts with a dot, or if // dot is set. Stuff like @(.foo|.bar) isn't allowed. var pn = remain[0]; var negate = !!this.minimatch.negate; var rawGlob = pn._glob; var dotOk = this.dot || rawGlob.charAt(0) === '.'; var matchedEntries = []; for (var i = 0; i < entries.length; i++) { var e = entries[i]; if (e.charAt(0) !== '.' || dotOk) { var m; if (negate && !prefix) { m = !e.match(pn); } else { m = e.match(pn); } if (m) matchedEntries.push(e); } } //console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries) var len = matchedEntries.length; // If there are no matched entries, then nothing matches. if (len === 0) return cb() // if this is the last remaining pattern bit, then no need for // an additional stat *unless* the user has specified mark or // stat explicitly. We know they exist, since readdir returned // them. if (remain.length === 1 && !this.mark && !this.stat) { if (!this.matches[index$$1]) this.matches[index$$1] = Object.create(null); for (var i = 0; i < len; i ++) { var e = matchedEntries[i]; if (prefix) { if (prefix !== '/') e = prefix + '/' + e; else e = prefix + e; } if (e.charAt(0) === '/' && !this.nomount) { e = path$1.join(this.root, e); } this._emitMatch(index$$1, e); } // This was the last one, and no stats were needed return cb() } // now test all matched entries as stand-ins for that part // of the pattern. remain.shift(); for (var i = 0; i < len; i ++) { var e = matchedEntries[i]; var newPattern; if (prefix) { if (prefix !== '/') e = prefix + '/' + e; else e = prefix + e; } this._process([e].concat(remain), index$$1, inGlobStar, cb); } cb(); }; Glob.prototype._emitMatch = function (index$$1, e) { if (this.aborted) return if (isIgnored(this, e)) return if (this.paused) { this._emitQueue.push([index$$1, e]); return } var abs = isAbsolute(e) ? e : this._makeAbs(e); if (this.mark) e = this._mark(e); if (this.absolute) e = abs; if (this.matches[index$$1][e]) return if (this.nodir) { var c = this.cache[abs]; if (c === 'DIR' || Array.isArray(c)) return } this.matches[index$$1][e] = true; var st = this.statCache[abs]; if (st) this.emit('stat', e, st); this.emit('match', e); }; Glob.prototype._readdirInGlobStar = function (abs, cb) { if (this.aborted) return // follow all symlinked directories forever // just proceed as if this is a non-globstar situation if (this.follow) return this._readdir(abs, false, cb) var lstatkey = 'lstat\0' + abs; var self = this; var lstatcb = inflight(lstatkey, lstatcb_); if (lstatcb) fs$2.lstat(abs, lstatcb); function lstatcb_ (er, lstat) { if (er && er.code === 'ENOENT') return cb() var isSym = lstat && lstat.isSymbolicLink(); self.symlinks[abs] = isSym; // If it's not a symlink or a dir, then it's definitely a regular file. // don't bother doing a readdir in that case. if (!isSym && lstat && !lstat.isDirectory()) { self.cache[abs] = 'FILE'; cb(); } else self._readdir(abs, false, cb); } }; Glob.prototype._readdir = function (abs, inGlobStar, cb) { if (this.aborted) return cb = inflight('readdir\0'+abs+'\0'+inGlobStar, cb); if (!cb) return //console.error('RD %j %j', +inGlobStar, abs) if (inGlobStar && !ownProp(this.symlinks, abs)) return this._readdirInGlobStar(abs, cb) if (ownProp(this.cache, abs)) { var c = this.cache[abs]; if (!c || c === 'FILE') return cb() if (Array.isArray(c)) return cb(null, c) } var self = this; fs$2.readdir(abs, readdirCb(this, abs, cb)); }; function readdirCb (self, abs, cb) { return function (er, entries) { if (er) self._readdirError(abs, er, cb); else self._readdirEntries(abs, entries, cb); } } Glob.prototype._readdirEntries = function (abs, entries, cb) { if (this.aborted) return // if we haven't asked to stat everything, then just // assume that everything in there exists, so we can avoid // having to stat it a second time. if (!this.mark && !this.stat) { for (var i = 0; i < entries.length; i ++) { var e = entries[i]; if (abs === '/') e = abs + e; else e = abs + '/' + e; this.cache[e] = true; } } this.cache[abs] = entries; return cb(null, entries) }; Glob.prototype._readdirError = function (f, er, cb) { if (this.aborted) return // handle errors, and cache the information switch (er.code) { case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205 case 'ENOTDIR': // totally normal. means it *does* exist. var abs = this._makeAbs(f); this.cache[abs] = 'FILE'; if (abs === this.cwdAbs) { var error = new Error(er.code + ' invalid cwd ' + this.cwd); error.path = this.cwd; error.code = er.code; this.emit('error', error); this.abort(); } break case 'ENOENT': // not terribly unusual case 'ELOOP': case 'ENAMETOOLONG': case 'UNKNOWN': this.cache[this._makeAbs(f)] = false; break default: // some unusual error. Treat as failure. this.cache[this._makeAbs(f)] = false; if (this.strict) { this.emit('error', er); // If the error is handled, then we abort // if not, we threw out of here this.abort(); } if (!this.silent) console.error('glob error', er); break } return cb() }; Glob.prototype._processGlobStar = function (prefix, read, abs, remain, index$$1, inGlobStar, cb) { var self = this; this._readdir(abs, inGlobStar, function (er, entries) { self._processGlobStar2(prefix, read, abs, remain, index$$1, inGlobStar, entries, cb); }); }; Glob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index$$1, inGlobStar, entries, cb) { //console.error('pgs2', prefix, remain[0], entries) // no entries means not a dir, so it can never have matches // foo.txt/** doesn't match foo.txt if (!entries) return cb() // test without the globstar, and with every child both below // and replacing the globstar. var remainWithoutGlobStar = remain.slice(1); var gspref = prefix ? [ prefix ] : []; var noGlobStar = gspref.concat(remainWithoutGlobStar); // the noGlobStar pattern exits the inGlobStar state this._process(noGlobStar, index$$1, false, cb); var isSym = this.symlinks[abs]; var len = entries.length; // If it's a symlink, and we're in a globstar, then stop if (isSym && inGlobStar) return cb() for (var i = 0; i < len; i++) { var e = entries[i]; if (e.charAt(0) === '.' && !this.dot) continue // these two cases enter the inGlobStar state var instead = gspref.concat(entries[i], remainWithoutGlobStar); this._process(instead, index$$1, true, cb); var below = gspref.concat(entries[i], remain); this._process(below, index$$1, true, cb); } cb(); }; Glob.prototype._processSimple = function (prefix, index$$1, cb) { // XXX review this. Shouldn't it be doing the mounting etc // before doing stat? kinda weird? var self = this; this._stat(prefix, function (er, exists) { self._processSimple2(prefix, index$$1, er, exists, cb); }); }; Glob.prototype._processSimple2 = function (prefix, index$$1, er, exists, cb) { //console.error('ps2', prefix, exists) if (!this.matches[index$$1]) this.matches[index$$1] = Object.create(null); // If it doesn't exist, then just mark the lack of results if (!exists) return cb() if (prefix && isAbsolute(prefix) && !this.nomount) { var trail = /[\/\\]$/.test(prefix); if (prefix.charAt(0) === '/') { prefix = path$1.join(this.root, prefix); } else { prefix = path$1.resolve(this.root, prefix); if (trail) prefix += '/'; } } if (process.platform === 'win32') prefix = prefix.replace(/\\/g, '/'); // Mark this as a match this._emitMatch(index$$1, prefix); cb(); }; // Returns either 'DIR', 'FILE', or false Glob.prototype._stat = function (f, cb) { var abs = this._makeAbs(f); var needDir = f.slice(-1) === '/'; if (f.length > this.maxLength) return cb() if (!this.stat && ownProp(this.cache, abs)) { var c = this.cache[abs]; if (Array.isArray(c)) c = 'DIR'; // It exists, but maybe not how we need it if (!needDir || c === 'DIR') return cb(null, c) if (needDir && c === 'FILE') return cb() // otherwise we have to stat, because maybe c=true // if we know it exists, but not what it is. } var exists; var stat = this.statCache[abs]; if (stat !== undefined) { if (stat === false) return cb(null, stat) else { var type = stat.isDirectory() ? 'DIR' : 'FILE'; if (needDir && type === 'FILE') return cb() else return cb(null, type, stat) } } var self = this; var statcb = inflight('stat\0' + abs, lstatcb_); if (statcb) fs$2.lstat(abs, statcb); function lstatcb_ (er, lstat) { if (lstat && lstat.isSymbolicLink()) { // If it's a symlink, then treat it as the target, unless // the target does not exist, then treat it as a file. return fs$2.stat(abs, function (er, stat) { if (er) self._stat2(f, abs, null, lstat, cb); else self._stat2(f, abs, er, stat, cb); }) } else { self._stat2(f, abs, er, lstat, cb); } } }; Glob.prototype._stat2 = function (f, abs, er, stat, cb) { if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) { this.statCache[abs] = false; return cb() } var needDir = f.slice(-1) === '/'; this.statCache[abs] = stat; if (abs.slice(-1) === '/' && stat && !stat.isDirectory()) return cb(null, false, stat) var c = true; if (stat) c = stat.isDirectory() ? 'DIR' : 'FILE'; this.cache[abs] = this.cache[abs] || c; if (needDir && c === 'FILE') return cb() return cb(null, c, stat) }; var rimraf_1 = rimraf$1; rimraf$1.sync = rimrafSync; var assert$1 = assert; var path = require$$0; var fs$1 = fs; var glob = glob_1; var defaultGlobOpts = { nosort: true, silent: true }; // for EMFILE handling var timeout = 0; var isWindows = (process.platform === "win32"); function defaults (options) { var methods = [ 'unlink', 'chmod', 'stat', 'lstat', 'rmdir', 'readdir' ]; methods.forEach(function(m) { options[m] = options[m] || fs$1[m]; m = m + 'Sync'; options[m] = options[m] || fs$1[m]; }); options.maxBusyTries = options.maxBusyTries || 3; options.emfileWait = options.emfileWait || 1000; if (options.glob === false) { options.disableGlob = true; } options.disableGlob = options.disableGlob || false; options.glob = options.glob || defaultGlobOpts; } function rimraf$1 (p, options, cb) { if (typeof options === 'function') { cb = options; options = {}; } assert$1(p, 'rimraf: missing path'); assert$1.equal(typeof p, 'string', 'rimraf: path should be a string'); assert$1.equal(typeof cb, 'function', 'rimraf: callback function required'); assert$1(options, 'rimraf: invalid options argument provided'); assert$1.equal(typeof options, 'object', 'rimraf: options should be object'); defaults(options); var busyTries = 0; var errState = null; var n = 0; if (options.disableGlob || !glob.hasMagic(p)) return afterGlob(null, [p]) options.lstat(p, function (er, stat) { if (!er) return afterGlob(null, [p]) glob(p, options.glob, afterGlob); }); function next (er) { errState = errState || er; if (--n === 0) cb(errState); } function afterGlob (er, results) { if (er) return cb(er) n = results.length; if (n === 0) return cb() results.forEach(function (p) { rimraf_(p, options, function CB (er) { if (er) { if ((er.code === "EBUSY" || er.code === "ENOTEMPTY" || er.code === "EPERM") && busyTries < options.maxBusyTries) { busyTries ++; var time = busyTries * 100; // try again, with the same exact callback as this one. return setTimeout(function () { rimraf_(p, options, CB); }, time) } // this one won't happen if graceful-fs is used. if (er.code === "EMFILE" && timeout < options.emfileWait) { return setTimeout(function () { rimraf_(p, options, CB); }, timeout ++) } // already gone if (er.code === "ENOENT") er = null; } timeout = 0; next(er); }); }); } } // Two possible strategies. // 1. Assume it's a file. unlink it, then do the dir stuff on EPERM or EISDIR // 2. Assume it's a directory. readdir, then do the file stuff on ENOTDIR // // Both result in an extra syscall when you guess wrong. However, there // are likely far more normal files in the world than directories. This // is based on the assumption that a the average number of files per // directory is >= 1. // // If anyone ever complains about this, then I guess the strategy could // be made configurable somehow. But until then, YAGNI. function rimraf_ (p, options, cb) { assert$1(p); assert$1(options); assert$1(typeof cb === 'function'); // sunos lets the root user unlink directories, which is... weird. // so we have to lstat here and make sure it's not a dir. options.lstat(p, function (er, st) { if (er && er.code === "ENOENT") return cb(null) // Windows can EPERM on stat. Life is suffering. if (er && er.code === "EPERM" && isWindows) fixWinEPERM(p, options, er, cb); if (st && st.isDirectory()) return rmdir(p, options, er, cb) options.unlink(p, function (er) { if (er) { if (er.code === "ENOENT") return cb(null) if (er.code === "EPERM") return (isWindows) ? fixWinEPERM(p, options, er, cb) : rmdir(p, options, er, cb) if (er.code === "EISDIR") return rmdir(p, options, er, cb) } return cb(er) }); }); } function fixWinEPERM (p, options, er, cb) { assert$1(p); assert$1(options); assert$1(typeof cb === 'function'); if (er) assert$1(er instanceof Error); options.chmod(p, 666, function (er2) { if (er2) cb(er2.code === "ENOENT" ? null : er); else options.stat(p, function(er3, stats) { if (er3) cb(er3.code === "ENOENT" ? null : er); else if (stats.isDirectory()) rmdir(p, options, er, cb); else options.unlink(p, cb); }); }); } function fixWinEPERMSync (p, options, er) { assert$1(p); assert$1(options); if (er) assert$1(er instanceof Error); try { options.chmodSync(p, 666); } catch (er2) { if (er2.code === "ENOENT") return else throw er } try { var stats = options.statSync(p); } catch (er3) { if (er3.code === "ENOENT") return else throw er } if (stats.isDirectory()) rmdirSync(p, options, er); else options.unlinkSync(p); } function rmdir (p, options, originalEr, cb) { assert$1(p); assert$1(options); if (originalEr) assert$1(originalEr instanceof Error); assert$1(typeof cb === 'function'); // try to rmdir first, and only readdir on ENOTEMPTY or EEXIST (SunOS) // if we guessed wrong, and it's not a directory, then // raise the original error. options.rmdir(p, function (er) { if (er && (er.code === "ENOTEMPTY" || er.code === "EEXIST" || er.code === "EPERM")) rmkids(p, options, cb); else if (er && er.code === "ENOTDIR") cb(originalEr); else cb(er); }); } function rmkids(p, options, cb) { assert$1(p); assert$1(options); assert$1(typeof cb === 'function'); options.readdir(p, function (er, files) { if (er) return cb(er) var n = files.length; if (n === 0) return options.rmdir(p, cb) var errState; files.forEach(function (f) { rimraf$1(path.join(p, f), options, function (er) { if (errState) return if (er) return cb(errState = er) if (--n === 0) options.rmdir(p, cb); }); }); }); } // this looks simpler, and is strictly *faster*, but will // tie up the JavaScript thread and fail on excessively // deep directory trees. function rimrafSync (p, options) { options = options || {}; defaults(options); assert$1(p, 'rimraf: missing path'); assert$1.equal(typeof p, 'string', 'rimraf: path should be a string'); assert$1(options, 'rimraf: missing options'); assert$1.equal(typeof options, 'object', 'rimraf: options should be object'); var results; if (options.disableGlob || !glob.hasMagic(p)) { results = [p]; } else { try { options.lstatSync(p); results = [p]; } catch (er) { results = glob.sync(p, options.glob); } } if (!results.length) return for (var i = 0; i < results.length; i++) { var p = results[i]; try { var st = options.lstatSync(p); } catch (er) { if (er.code === "ENOENT") return // Windows can EPERM on stat. Life is suffering. if (er.code === "EPERM" && isWindows) fixWinEPERMSync(p, options, er); } try { // sunos lets the root user unlink directories, which is... weird. if (st && st.isDirectory()) rmdirSync(p, options, null); else options.unlinkSync(p); } catch (er) { if (er.code === "ENOENT") return if (er.code === "EPERM") return isWindows ? fixWinEPERMSync(p, options, er) : rmdirSync(p, options, er) if (er.code !== "EISDIR") throw er rmdirSync(p, options, er); } } } function rmdirSync (p, options, originalEr) { assert$1(p); assert$1(options); if (originalEr) assert$1(originalEr instanceof Error); try { options.rmdirSync(p); } catch (er) { if (er.code === "ENOENT") return if (er.code === "ENOTDIR") throw originalEr if (er.code === "ENOTEMPTY" || er.code === "EEXIST" || er.code === "EPERM") rmkidsSync(p, options); } } function rmkidsSync (p, options) { assert$1(p); assert$1(options); options.readdirSync(p).forEach(function (f) { rimrafSync(path.join(p, f), options); }); // We only end up here once we got ENOTEMPTY at least once, and // at this point, we are guaranteed to have removed all the kids. // So, we know that it won't be ENOENT or ENOTDIR or anything else. // try really hard to delete stuff on windows, because it has a // PROFOUNDLY annoying habit of not closing handles promptly when // files are deleted, resulting in spurious ENOTEMPTY errors. var retries = isWindows ? 100 : 1; var i = 0; do { var threw = true; try { var ret = options.rmdirSync(p, options); threw = false; return ret } finally { if (++i < retries && threw) continue } } while (true) } //removed node var rimraf = rimraf_1; var help = false; var dashdash = false; var noglob = false; var args = process.argv.slice(2).filter(function(arg) { if (dashdash) return !!arg else if (arg === '--') dashdash = true; else if (arg === '--no-glob' || arg === '-G') noglob = true; else if (arg === '--glob' || arg === '-g') noglob = false; else if (arg.match(/^(-+|\/)(h(elp)?|\?)$/)) help = true; else return !!arg }); if (help || args.length === 0) { // If they didn't ask for help, then this is not a "success" var log = help ? console.log : console.error; log('Usage: rimraf [ ...]'); log(''); log(' Deletes all files and folders at "path" recursively.'); log(''); log('Options:'); log(''); log(' -h, --help Display this usage info'); log(' -G, --no-glob Do not expand glob patterns in arguments'); log(' -g, --glob Expand glob patterns in arguments (default)'); process.exit(help ? 0 : 1); } else go(0); function go (n) { if (n >= args.length) return var options = {}; if (noglob) options = { glob: false }; rimraf(args[n], options, function (er) { if (er) throw er go(n+1); }); } var binWithoutHashbang = { }; module.exports = binWithoutHashbang;