hyper/lib/hterm.js

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import { hterm, lib } from 'hterm-umdjs';
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const selection = require('./utils/selection');
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hterm.defaultStorage = new lib.Storage.Memory();
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// Provide selectAll to terminal viewport
hterm.Terminal.prototype.selectAll = function () {
// We need to clear dom range to reset anchorNode
selection.clear(this);
selection.all(this);
};
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// override double click behavior to copy
const oldMouse = hterm.Terminal.prototype.onMouse_;
hterm.Terminal.prototype.onMouse_ = function (e) {
if ('dblclick' === e.type) {
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selection.extend(this);
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console.log('[hyperterm+hterm] ignore double click');
return;
}
return oldMouse.call(this, e);
};
// there's no option to turn off the size overlay
hterm.Terminal.prototype.overlaySize = function () {};
// fixing a bug in hterm where a double click triggers
// a non-collapsed selection whose text is '', and results
// in an infinite copy loop
hterm.Terminal.prototype.copySelectionToClipboard = function () {
var text = this.getSelectionText();
if (text != null && text !== '') {
this.copyStringToClipboard(text);
}
};
// passthrough all the commands that are meant to control
// hyperterm and not the terminal itself
const oldKeyDown = hterm.Keyboard.prototype.onKeyDown_;
hterm.Keyboard.prototype.onKeyDown_ = function (e) {
/**
* Add fixes for U.S. International PC Keyboard layout
* These keys are sent through as 'Dead' keys, as they're used as modifiers.
* Ignore that and insert the correct character.
*/
if (e.key === 'Dead') {
if (e.code === 'Quote' && e.shiftKey === false) {
this.terminal.onVTKeystroke("'");
return;
}
if (e.code === 'Quote' && e.shiftKey === true) {
this.terminal.onVTKeystroke('"');
return;
}
if ((e.code === 'IntlBackslash' || e.code === 'Backquote') && e.shiftKey === true) {
this.terminal.onVTKeystroke('~');
return;
}
// This key is also a tilde on all tested keyboards
if (e.code === 'KeyN' && e.altKey === true) {
this.terminal.onVTKeystroke('~');
return;
}
if ((e.code === 'IntlBackslash' || e.code === 'Backquote') && e.shiftKey === false) {
this.terminal.onVTKeystroke('`');
return;
}
if (e.code === 'Digit6') {
this.terminal.onVTKeystroke('^');
return;
}
// German keyboard layout
if (e.code === 'Equal' && e.shiftKey === false) {
this.terminal.onVTKeystroke('´');
return;
}
if (e.code === 'Equal' && e.shiftKey === true) {
this.terminal.onVTKeystroke('`');
return;
}
// Italian keyboard layout
if (e.code === 'Digit9' && e.altKey === true) {
this.terminal.onVTKeystroke('`');
return;
}
if (e.code === 'Digit8' && e.altKey === true) {
this.terminal.onVTKeystroke('´');
// To fix issue with changing the terminal prompt
e.preventDefault();
return;
}
// French keyboard layout
if (e.code === 'BracketLeft') {
this.terminal.onVTKeystroke('^');
return;
}
if (e.code === 'Backslash') {
this.terminal.onVTKeystroke('`');
return;
}
console.warn('Uncaught dead key on international keyboard', e);
}
if (e.metaKey || e.altKey) {
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return;
} else {
// Test for valid keys in order to clear the terminal selection
if ((!e.ctrlKey || e.code !== 'ControlLeft') && !e.shiftKey && e.code !== 'CapsLock') {
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selection.clear(this.terminal);
}
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}
return oldKeyDown.call(this, e);
};
const oldKeyPress = hterm.Keyboard.prototype.onKeyPress_;
hterm.Keyboard.prototype.onKeyPress_ = function (e) {
if (e.metaKey) {
return;
} else {
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selection.clear(this.terminal);
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}
return oldKeyPress.call(this, e);
};
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// we re-implement `wipeContents` to preserve the line
// and cursor position that the client is in.
// otherwise the user ends up with a completely clear
// screen which is really strange
hterm.Terminal.prototype.clearPreserveCursorRow = function () {
this.scrollbackRows_.length = 0;
this.scrollPort_.resetCache();
[this.primaryScreen_, this.alternateScreen_].forEach((screen) => {
const bottom = screen.getHeight();
if (bottom > 0) {
this.renumberRows_(0, bottom);
const x = screen.cursorPosition.column;
const y = screen.cursorPosition.row;
if (x === 0) {
// Empty screen, nothing to do.
return;
}
// here we move the row that the user was focused on
// to the top of the screen
this.moveRows_(y, 1, 0);
for (let i = 1; i < bottom; i++) {
screen.setCursorPosition(i, 0);
screen.clearCursorRow();
}
// we restore the cursor position
screen.setCursorPosition(0, x);
}
});
this.syncCursorPosition_();
this.scrollPort_.invalidate();
// this will avoid a bug where the `wipeContents`
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// hterm API doesn't send the scroll to the top
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this.scrollPort_.redraw_();
};
// fixes a bug in hterm, where the shorthand hex
// is not properly converted to rgb
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lib.colors.hexToRGB = function (arg) {
var hex16 = lib.colors.re_.hex16;
var hex24 = lib.colors.re_.hex24;
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function convert (hex) {
if (hex.length === 4) {
hex = hex.replace(hex16, function (h, r, g, b) {
return '#' + r + r + g + g + b + b;
});
}
var ary = hex.match(hex24);
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if (!ary) return null;
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return 'rgb(' +
parseInt(ary[1], 16) + ', ' +
parseInt(ary[2], 16) + ', ' +
parseInt(ary[3], 16) +
')';
}
if (arg instanceof Array) {
for (var i = 0; i < arg.length; i++) {
arg[i] = convert(arg[i]);
}
} else {
arg = convert(arg);
}
return arg;
};
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export default hterm;
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export { lib };