fix(ui): prevent autoplay when clearing the play queue (#5430)
When clearing the queue, the reducer resets to initialState which lacks an autoPlay field (undefined). The autoPlay option was computed as true because undefined !== false, causing the music player library to attempt playback of the first song before internal state was fully cleared. Added a queue.length > 0 guard to the autoPlay calculation so it is never true when the queue is empty, regardless of other state flags. Fixes #5331
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@ -210,6 +210,7 @@ const Player = () => {
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audioLists: playerState.queue.map((item) => item),
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playIndex: playerState.playIndex,
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autoPlay:
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playerState.queue.length > 0 &&
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playerState.autoPlay !== false &&
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(playerState.clear || playerState.playIndex === 0),
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clearPriorAudioLists: playerState.clear,
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