On Wasm, it's not currently possibly to change which `personality` is attached to a given IR function. This is primarily because no matter what `personality` is attached, codegen creates a call to a `Unwind_CallPersonality` wrapper hard-coded to call c++abi's personality. In order to allow alternative personalities without introducing bloat at each personality call site, this PR adjusts the ABI of the personality on Wasm. `Unwind_CallPersonality` is moved to `libcxxabi` under the name `__gxx_wasm_personality_v0`, with the "real" personality code renamed `__gxx_personality_imp` and called by `__gxx_wasm_personality_v0` (after resetting the landing pad context). The signature of EH personalities on Wasm is now `int personality(void* exception_object)` (where the int return is `_Unwind_Reason_Code` and the `void*` is `_Unwind_Exception*`), and personalities are expected to `__wasm_lpad_context.selector = 0;`. Based on #175202 |
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| bolt | ||
| clang | ||
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| flang | ||
| flang-rt | ||
| libc | ||
| libclc | ||
| libcxx | ||
| libcxxabi | ||
| libsycl | ||
| libunwind | ||
| lld | ||
| lldb | ||
| llvm | ||
| llvm-libgcc | ||
| mlir | ||
| offload | ||
| openmp | ||
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| polly | ||
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| third-party | ||
| utils | ||
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| .git-blame-ignore-revs | ||
| .gitattributes | ||
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| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| LICENSE.TXT | ||
| pyproject.toml | ||
| README.md | ||
| SECURITY.md | ||
The LLVM Compiler Infrastructure
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
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Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
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